- Win
- 49.9%
- ▼0.1 vs Mid
- LP a game
- +1.70
- ±0.16
- Games
- 58.2k
- a win +20.6 · a loss −17.5
- Pick · Ban
- 19.0 · 29.8%
- as Mid · any role
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 99%Flex Adaptive force 98%Defense Health scaling 91%Set taken in 90% of games
Every rune with its win rate22 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Alacrity | 97% | 50.0% | 49.6–50.4% |
| Last Stand | 90% | 49.9% | 49.5–50.3% |
| Lethal Tempo | 83% | 50.1% | 49.7–50.6% |
| Absorb Life | 77% | 49.5% | 49.1–50.0% |
| Triumph | 19% | 51.9% | 51.0–52.9% |
| Fleet Footwork | 11% | 49.2% | 48.0–50.5% |
| Cut Down | 6.3% | 50.3% | 48.7–52.0% |
| Coup de Grace | 3.7% | 51.3% | 49.1–53.4% |
| Legend: Bloodline | 1.7% | 46.6% | 43.5–49.7% |
| Conqueror | 1.6% | 49.6% | 46.4–52.8% |
| Press the Attack | 0.3% | 45.9% | 38.8–53.1% |
| Legend: Haste | 0.3% | 46.6% | 39.4–54.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 82% | 49.8% | 49.3–50.2% |
| Second Wind | 79% | 49.5% | 49.1–50.0% |
| Bone Plating | 16% | 52.2% | 51.2–53.2% |
| Shield Bash | 13% | 52.1% | 50.9–53.2% |
| Grasp of the Undying | 3.6% | 50.0% | 47.8–52.1% |
| Demolish | 3.6% | 49.5% | 47.3–51.6% |
| Unflinching | 1.9% | 51.9% | 48.9–54.8% |
| Revitalize | 1.1% | 51.0% | 47.2–54.8% |
| Conditioning | 0.5% | 50.0% | 44.2–55.8% |
| Font of LifeFew games | <0.1% | 45.8% | 32.6–59.7% |
Questions
What keystone do Yasuo Mid players take on TR?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 81% of 58,235 games in all ranks, patch 26.20, 50.2% win rate.
What other rune page do Yasuo Mid players use?
Fleet Footwork with Resolve: 11% of 58,235 games in all ranks, patch 26.20, 49.3% win rate.
Which stat shards do Yasuo Mid players pick?
Attack speed, Adaptive force, Health scaling: 90% of 58,235 games in all ranks, patch 26.20, 49.8% win rate.


























