- Win
- 56.0%
- ▲5.9 vs Mid
- LP a game
- +4.30
- ±3.06
- Games
- 168
- a win +21.4 · a loss −17.4
- Pick · Ban
- 0.05 · 0.47%
- as Mid · any role
Zac Mid on TR, patch 26.20: Conqueror + Resolve (each the most played of 168 games).
Low sample. 168 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Ability haste 73%Flex Adaptive force 75%Defense Health scaling 91%Set taken in 52% of games
Every rune with its win rate12 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 77% | 56.2% | 47.6–64.4% |
| Legend: Haste | 69% | 57.8% | 48.7–66.4% |
| Conqueror | 60% | 55.5% | 45.7–64.8% |
| Last StandFew games | 59% | 55.6% | 45.7–65.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Revitalize | 78% | 58.8% | 50.2–66.8% |
| ConditioningFew games | 36% | 53.3% | 40.9–65.4% |
| Second WindFew games | 34% | 61.4% | 48.4–72.9% |
| AftershockFew games | 13% | 59.1% | 38.7–76.7% |
| Font of LifeFew games | 13% | 57.1% | 36.6–75.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| ElectrocuteFew games | 16% | 51.9% | 34.0–69.3% |
| Ultimate HunterFew games | 14% | 54.2% | 35.1–72.1% |
| Sudden ImpactFew games | 14% | 56.5% | 36.8–74.4% |
Questions
What keystone do Zac Mid players take on TR?
Conqueror, with Resolve as the secondary tree, is the most played page: 54% of 168 games in all ranks, patch 26.20, 56.7% win rate.
What other rune page do Zac Mid players use?
Aftershock with Precision: 11% of 168 games in all ranks, patch 26.20, 61.1% win rate.
Which stat shards do Zac Mid players pick?
Ability haste, Adaptive force, Health scaling: 52% of 168 games in all ranks, patch 26.20, 60.9% win rate.
















