Kha'Zix Jungle build on TW
Off-meta Jungle
Win rate49.8%−0.2 pts vs Jungle 50.0%
LP a game+3.10±1.86 · Jungle +2.18
Games512Jungle · patch 26.20
Pick rate5.4%as Jungle
Ban rate2.7%any role
Low sample. 512 games, fewer than 1,000. Read these numbers as rough.
Kha'Zix Jungle, patch 26.20: the most played core opens with Umbral Glaive (14% of 512 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ug Vc Ba Umbral Glaive · Voltaic Cyclosword · Bastionbreaker | 14% | 70 | 61.4%50% to 72% |
Ug Ba Vc Umbral Glaive · Bastionbreaker · Voltaic Cyclosword | 7.4% | 38 | 52.6%37% to 68% |
Ug Vc Eo Umbral Glaive · Voltaic Cyclosword · Edge of Night | 7.2% | 37 | 43.2%29% to 59% |
Ug Vc Sg Umbral Glaive · Voltaic Cyclosword · Serylda's Grudge | 2.5% | 13 | 53.9%29% to 77% |
Ug Ba Sg Umbral Glaive · Bastionbreaker · Serylda's Grudge | 2.3% | 12 | 33.3%14% to 61% |
Hu Vc Ba Hubris · Voltaic Cyclosword · Bastionbreaker | 2.3% | 12 | 41.7%19% to 68% |
Ug Vc Sf Umbral Glaive · Voltaic Cyclosword · Serpent's Fang | 2.2% | 11 | 63.6%35% to 85% |
Ug Ba Eo Umbral Glaive · Bastionbreaker · Edge of Night | 2.0% | 10 | 60.0%31% to 83% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 56% · 28942.6%37%–48%
- Q›E›WMax Q, E, WStarts Q, W, E · 21% · 10666.0%57%–74%
- Q›W›EMax Q, W, EStarts W, Q, E · 5.9% · 3066.7%49%–81%
- Q›W›EMax Q, W, EStarts Q, E, W · 3.7% · 1952.6%32%–73%
- Q›E›WMax Q, E, WStarts Q, E, W · 2.7% · 1442.9%21%–67%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Edge of Night3,000 gold | 34% | 173 | 55.5%48% to 63% |
| Serylda's Grudge3,000 gold | 29% | 149 | 55.7%48% to 63% |
| Hubris2,800 gold | 23% | 117 | 47.0%38% to 56% |
| Youmuu's Ghostblade2,800 gold | 17% | 85 | 54.1%44% to 64% |
| Serpent's Fang2,500 gold | 14% | 71 | 56.3%45% to 67% |
| Guardian Angel3,200 gold | 6.8% | 35 | 85.7%71% to 94% |
| Profane Hydra2,850 gold | 5.5% | 28 | 64.3%46% to 79% |
| Lord Dominik's Regards3,300 gold | 4.1% | 21 | 38.1%21% to 59% |
| Maw of Malmortius3,100 gold | 3.1% | 16 | 56.3%33% to 77% |
| Mortal Reminder3,000 gold | 2.5% | 13 | 38.5%18% to 64% |
Starting items
- Gustwalker Hatchling, Health Potion48% · 24653.3%47%–59%
- Scorchclaw Pup, Health Potion26% · 13243.9%36%–52%
- Gustwalker Hatchling15% · 7548.0%37%–59%
- Scorchclaw Pup4.7% · 2450.0%31%–69%
Boots
- Ionian Boots of Lucidity57% · 29351.2%45%–57%
- No boots18% · 9137.4%28%–48%
- Mercury's Treads10% · 5352.8%40%–66%
- Plated Steelcaps8.8% · 4546.7%33%–61%
- Boots of Swiftness3.7% · 1979.0%57%–91%
Summoner spells
- Flash and Smite97% · 49549.7%45%–54%
Questions
What do Kha'Zix Jungle players build first on TW?
The most played core is Umbral Glaive, then Voltaic Cyclosword, then Bastionbreaker: 14% of 512 games in all ranks, patch 26.20, 61.4% win rate.
What skill order do Kha'Zix Jungle players use?
Most often they max Q, W, E and start Q, W, E: 56% of 512 games in all ranks, patch 26.20, 42.6% win rate.
Which summoner spells do Kha'Zix Jungle players take?
Flash and Smite, in 97% of 512 games in all ranks, patch 26.20, 49.7% win rate.























