Nocturne Jungle build on TW
Off-meta Jungle
Win rate48.0%−2.0 pts vs Jungle 50.0%
LP a game+1.90±1.60 · Jungle +2.18
Games658Jungle · patch 26.20
Pick rate5.8%as Jungle
Ban rate21.0%any role
Low sample. 658 games, fewer than 1,000. Read these numbers as rough.
Nocturne Jungle, patch 26.20: the most played core opens with Profane Hydra (6% of 658 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ph Aa Vc Profane Hydra · Axiom Arc · Voltaic Cyclosword | 6.4% | 42 | 59.5%44% to 73% |
Eh St Bc Experimental Hexplate · Stridebreaker · Black Cleaver | 5.2% | 34 | 58.8%42% to 74% |
Eh St Ga Experimental Hexplate · Stridebreaker · Guardian Angel | 2.9% | 19 | 68.4%46% to 85% |
Ph Aa Tc Profane Hydra · Axiom Arc · The Collector | 2.4% | 16 | 62.5%39% to 82% |
St Eh Bc Stridebreaker · Experimental Hexplate · Black Cleaver | 2.1% | 14 | 42.9%21% to 67% |
Eh St Dd Experimental Hexplate · Stridebreaker · Death's Dance | 1.8% | 12 | 58.3%32% to 81% |
Skill order
Q›E›WQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts Q, W, E · 40% · 26650.4%44%–56%
- Q›E›WMax Q, E, WStarts Q, E, W · 21% · 14147.5%39%–56%
- Q›W›EMax Q, W, EStarts Q, W, E · 15% · 9643.8%34%–54%
- Q›E›WMax Q, E, WStarts Q, W, Q · 6.1% · 4050.0%35%–65%
- Q›E›WMax Q, E, WStarts Q, E, Q · 3.7% · 2454.2%35%–72%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Experimental Hexplate3,000 gold | 53% | 346 | 50.0%45% to 55% |
| Stridebreaker3,300 gold | 32% | 213 | 53.5%47% to 60% |
| Black Cleaver3,000 gold | 18% | 118 | 50.8%42% to 60% |
| Guardian Angel3,200 gold | 16% | 107 | 68.2%59% to 76% |
| The Collector3,000 gold | 14% | 94 | 56.4%46% to 66% |
| Death's Dance3,300 gold | 12% | 77 | 50.6%40% to 62% |
| Lord Dominik's Regards3,300 gold | 5.0% | 33 | 45.5%30% to 62% |
| Fiendhunter Bolts2,650 gold | 4.6% | 30 | 53.3%36% to 70% |
| Hubris2,800 gold | 3.8% | 25 | 60.0%41% to 77% |
| Mortal Reminder3,000 gold | 3.5% | 23 | 52.2%33% to 71% |
Starting items
- Scorchclaw Pup, Health Potion66% · 43549.7%45%–54%
- Scorchclaw Pup15% · 9945.5%36%–55%
- Gustwalker Hatchling, Health Potion10% · 6838.2%28%–50%
- Mosstomper Seedling, Health Potion3.8% · 2544.0%27%–63%
Boots
- Plated Steelcaps32% · 20949.3%43%–56%
- Mercury's Treads29% · 19446.9%40%–54%
- Ionian Boots of Lucidity15% · 9946.5%37%–56%
- No boots13% · 8646.5%36%–57%
- Berserker's Greaves7.8% · 5145.1%32%–59%
Summoner spells
- Flash and Smite98% · 64348.4%45%–52%
Questions
What do Nocturne Jungle players build first on TW?
The most played core is Profane Hydra, then Axiom Arc, then Voltaic Cyclosword: 6% of 658 games in all ranks, patch 26.20, 59.5% win rate.
What skill order do Nocturne Jungle players use?
Most often they max Q, E, W and start Q, W, E: 40% of 658 games in all ranks, patch 26.20, 50.4% win rate.
Which summoner spells do Nocturne Jungle players take?
Flash and Smite, in 98% of 658 games in all ranks, patch 26.20, 48.4% win rate.
























