Qiyana Jungle build on TW
Off-meta Jungle
Win rate47.7%−2.3 pts vs Jungle 50.0%
LP a game+2.10±1.94 · Jungle +2.19
Games455Jungle · patch 26.20
Pick rate4.1%as Jungle
Ban rate7.6%any role
Low sample. 455 games, fewer than 1,000. Read these numbers as rough.
Qiyana Jungle, patch 26.20: the most played core opens with Voltaic Cyclosword (18% of 455 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Vc Ba Eo Voltaic Cyclosword · Bastionbreaker · Edge of Night | 18% | 81 | 40.7%31% to 52% |
Vc Ba Sg Voltaic Cyclosword · Bastionbreaker · Serylda's Grudge | 7.5% | 34 | 52.9%37% to 69% |
Hu Vc Ba Hubris · Voltaic Cyclosword · Bastionbreaker | 5.3% | 24 | 75.0%55% to 88% |
Vc Ba Sf Voltaic Cyclosword · Bastionbreaker · Serpent's Fang | 4.6% | 21 | 57.1%37% to 76% |
Ba Vc Eo Bastionbreaker · Voltaic Cyclosword · Edge of Night | 3.3% | 15 | 60.0%36% to 80% |
Vc Ba Aa Voltaic Cyclosword · Bastionbreaker · Axiom Arc | 3.1% | 14 | 71.4%45% to 88% |
Ba Vc Sg Bastionbreaker · Voltaic Cyclosword · Serylda's Grudge | 2.4% | 11 | 27.3%10% to 57% |
Ug Vc Ba Umbral Glaive · Voltaic Cyclosword · Bastionbreaker | 2.2% | 10 | 50.0%24% to 76% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 46% · 21042.4%36%–49%
- Q›E›WMax Q, E, WStarts Q, W, E · 20% · 9066.7%56%–76%
- Q›W›EMax Q, W, EStarts W, Q, E · 11% · 4839.6%27%–54%
- Q›W›EMax Q, W, EStarts Q, W, Q · 7.5% · 3432.4%19%–49%
- Q›E›WMax Q, E, WStarts Q, W, Q · 5.9% · 2774.1%55%–87%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Serylda's Grudge3,000 gold | 29% | 134 | 51.5%43% to 60% |
| Serpent's Fang2,500 gold | 19% | 88 | 51.1%41% to 61% |
| Hubris2,800 gold | 18% | 83 | 55.4%45% to 66% |
| Axiom Arc2,750 gold | 11% | 52 | 57.7%44% to 70% |
| Umbral Glaive2,800 gold | 11% | 51 | 52.9%40% to 66% |
| Guardian Angel3,200 gold | 9.2% | 42 | 66.7%52% to 79% |
| Lord Dominik's Regards3,300 gold | 9.0% | 41 | 56.1%41% to 70% |
| Profane Hydra2,850 gold | 7.7% | 35 | 51.4%36% to 67% |
| Death's Dance3,300 gold | 5.1% | 23 | 43.5%26% to 63% |
| Mortal Reminder3,000 gold | 2.2% | 10 | 40.0%17% to 69% |
Starting items
- Gustwalker Hatchling, Health Potion53% · 23948.9%43%–55%
- Scorchclaw Pup, Health Potion27% · 12253.3%44%–62%
- Scorchclaw Pup9.9% · 4533.3%21%–48%
- Gustwalker Hatchling9.5% · 4334.9%22%–50%
Boots
- Ionian Boots of Lucidity61% · 27848.2%42%–54%
- No boots23% · 10339.8%31%–49%
- Mercury's Treads9.9% · 4562.2%48%–75%
- Plated Steelcaps3.7% · 1741.2%22%–64%
Summoner spells
- Flash and Smite100% · 45547.7%43%–52%
Questions
What do Qiyana Jungle players build first on TW?
The most played core is Voltaic Cyclosword, then Bastionbreaker, then Edge of Night: 18% of 455 games in all ranks, patch 26.20, 40.7% win rate.
What skill order do Qiyana Jungle players use?
Most often they max Q, W, E and start Q, W, E: 46% of 455 games in all ranks, patch 26.20, 42.4% win rate.
Which summoner spells do Qiyana Jungle players take?
Flash and Smite, in 100% of 455 games in all ranks, patch 26.20, 47.7% win rate.






















