QuinnSupport runes

Off-meta Support

Jungle49%Top33%Mid12%Bot4%Support3%
Win
42.0%
▼8.0 vs Support
LP a game
—
Not enough games
Games
50
Pick · Ban
0.06 · 0.32%
as Support · any role
Few games

How we measure

Quinn Support on TW, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 50 games).

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 88%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 76% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games88%45.5%31.7–59.9%
Treasure HunterFew games84%40.5%27.0–55.5%
ElectrocuteFew games80%45.0%30.7–60.2%
Grisly MementosFew games66%42.4%27.2–59.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games70%45.7%30.5–61.8%
Absolute FocusFew games62%41.9%26.4–59.2%

Questions

What keystone do Quinn Support players take on TW?

Electrocute, with Sorcery as the secondary tree, is the most played page: 68% of 50 games in all ranks, patch 26.20, 47.1% win rate.

Which stat shards do Quinn Support players pick?

Attack speed, Adaptive force, Health scaling: 76% of 50 games in all ranks, patch 26.20, 44.7% win rate.