ZacMid runes

Off-meta Mid

Jungle78%Top13%Support6%Mid3%
Win
52.2%
▲2.2 vs Mid
LP a game
—
Not enough games
Games
92
Pick · Ban
0.10 · 0.86%
as Mid · any role
Few games

How we measure

Zac Mid on TW, patch 26.20: Conqueror + Resolve; skill order E > W > Q (each the most played of 92 games).

Low sample. 92 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Ability haste 85%Flex Adaptive force 75%Defense Health scaling 69%Set taken in 39% of games
Every rune with its win rate10 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games68%44.4%32.9–56.7%
Last StandFew games66%47.5%35.5–59.8%
Legend: HasteFew games48%50.0%35.8–64.2%
ConquerorFew games29%40.7%24.5–59.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games71%56.9%44.8–68.2%
Second WindFew games41%60.5%44.7–74.4%
DemolishFew games37%55.9%39.5–71.1%
AftershockFew games25%60.9%40.8–77.8%
ConditioningFew games24%36.4%19.7–57.1%
Grasp of the UndyingFew games23%47.6%28.3–67.6%

Questions

What keystone do Zac Mid players take on TW?

Conqueror, with Resolve as the secondary tree, is the most played page: 27% of 92 games in all ranks, patch 26.20, 44.0% win rate.

What other rune page do Zac Mid players use?

Aftershock with Precision: 21% of 92 games in all ranks, patch 26.20, 63.2% win rate.

Which stat shards do Zac Mid players pick?

Ability haste, Adaptive force, Health scaling: 39% of 92 games in all ranks, patch 26.20, 50.0% win rate.