VexMid runes

12th of 43 Mid

Mid95%
Win
51.1%
▲1.1 vs Mid
LP a game
+1.90
±0.07
Games
315.9k
a win +20.6 · a loss −17.9
Pick · Ban
4.3 · 5.9%
as Mid · any role

How we measure

Vex Mid, patch 26.20: Luden's Echo, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 315,930 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
SorcerySecondary
Exact page · 67.1%
ShardsOffense Attack speed 93%Flex Adaptive force 98%Defense Health scaling 89%Set taken in 85% of games
Every rune with its win rate48 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter93%51.1%50.9–51.2%
Grisly Mementos89%51.0%50.8–51.2%
Taste of Blood87%51.0%50.8–51.2%
Electrocute86%51.2%51.0–51.4%
Dark Harvest7.7%49.8%49.1–50.4%
Cheap Shot6.5%52.5%51.8–53.2%
Sixth Sense4.1%51.7%50.8–52.5%
Treasure Hunter1.5%50.9%49.5–52.4%
Sudden Impact1.4%50.6%49.1–52.1%
Deep Ward0.8%51.9%50.0–53.8%
Relentless Hunter0.6%52.6%50.4–54.9%
Hail of Blades<0.1%45.9%37.8–54.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band86%51.0%50.8–51.2%
Transcendence84%51.0%50.8–51.2%
Scorch11%51.7%51.1–52.2%
Stormraider's Surge3.8%51.8%50.9–52.7%
Gathering Storm2.2%52.3%51.1–53.4%
Absolute Focus1.6%51.7%50.3–53.1%
Axiom Arcanist1.5%53.6%52.1–55.0%
Arcane Comet1.1%51.0%49.4–52.7%
Celerity0.5%52.4%49.9–54.9%
Deathfire Touch0.4%51.1%48.2–54.1%
Nimbus Cloak0.2%55.4%51.6–59.2%
Summon Aery0.1%55.0%50.4–59.5%
Waterwalking0.1%50.2%44.7–55.7%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight6.9%50.6%49.9–51.3%
Biscuit Delivery6.7%50.5%49.8–51.2%
Magical Footwear0.4%52.7%50.0–55.4%
Cash Back0.3%51.7%48.6–54.7%
Triple Tonic0.2%54.3%50.5–58.0%
First Strike0.1%53.5%48.8–58.1%
Approach Velocity<0.1%53.6%47.6–59.6%
Jack Of All Trades<0.1%45.8%39.8–52.0%
Time Warp Tonic<0.1%62.6%53.2–71.2%
Hextech FlashtraptionFew games<0.1%62.5%42.7–78.8%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste4.0%51.8%51.0–52.7%
Cut Down4.0%51.7%50.8–52.5%
Presence of Mind0.8%50.9%49.0–52.8%
Coup de Grace0.8%52.5%50.5–54.5%
Triumph0.4%50.3%47.6–53.0%
Legend: Alacrity0.2%47.7%44.0–51.4%
Last Stand0.2%45.6%41.1–50.1%
Lethal Tempo<0.1%41.5%35.9–47.5%
Conqueror<0.1%50.7%45.0–56.3%
Absorb Life<0.1%48.8%42.1–55.6%
Legend: Bloodline<0.1%45.2%38.2–52.3%
Press the Attack<0.1%46.0%38.5–53.7%
Fleet FootworkFew games<0.1%45.8%34.8–57.3%

Questions

What keystone do Vex Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 78% of 315,930 games in all ranks, patch 26.20, 51.2% win rate.

What other rune page do Vex Mid players use?

Dark Harvest with Sorcery: 7% of 315,930 games in all ranks, patch 26.20, 49.7% win rate.

Which stat shards do Vex Mid players pick?

Attack speed, Adaptive force, Health scaling: 85% of 315,930 games in all ranks, patch 26.20, 50.9% win rate.