VexMid runes

2nd of 42 Midup 4 places, was A since 26.20

Mid94%
Win
52.2%
▲2.2 vs Mid
LP a game
+1.80
±0.18
Games
49.9k
a win +20.6 · a loss −19.1
Pick · Ban
3.1 · 4.3%
as Mid · any role

How we measure

Vex Mid, patch 26.21: Luden's Echo, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 49,916 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
SorcerySecondary
Exact page · 60.8%
ShardsOffense Attack speed 92%Flex Adaptive force 97%Defense Health scaling 80%Set taken in 75% of games
Every rune with its win rate48 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter90%51.9%51.5–52.4%
Electrocute87%52.0%51.5–52.5%
Grisly Mementos83%51.9%51.4–52.4%
Taste of Blood81%51.8%51.4–52.3%
Cheap Shot9.6%53.6%52.2–55.0%
Sixth Sense7.6%52.4%50.8–54.0%
Dark Harvest4.6%51.4%49.4–53.5%
Treasure Hunter1.8%54.9%51.5–58.1%
Sudden Impact1.6%51.4%48.0–54.8%
Deep Ward1.2%55.0%51.0–59.0%
Relentless Hunter0.9%53.5%48.9–58.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band84%51.9%51.4–52.4%
Transcendence79%52.1%51.6–52.6%
Scorch16%53.1%52.1–54.2%
Stormraider's Surge5.6%54.0%52.1–55.9%
Gathering Storm2.9%52.9%50.3–55.4%
Absolute Focus2.0%53.0%49.8–56.1%
Axiom Arcanist1.9%53.9%50.7–57.1%
Arcane Comet1.5%54.0%50.3–57.5%
Celerity0.9%51.4%46.7–56.1%
Deathfire Touch0.4%54.6%48.0–61.1%
Nimbus Cloak0.3%54.3%46.4–62.0%
Summon Aery0.3%55.2%46.8–63.2%
WaterwalkingFew games0.1%47.7%36.0–59.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut Down5.7%55.1%53.3–57.0%
Legend: Haste5.3%54.4%52.5–56.3%
Presence of Mind1.6%57.2%53.8–60.6%
Coup de Grace1.0%53.2%48.8–57.5%
Triumph0.4%51.7%44.9–58.4%
Legend: AlacrityFew games0.1%56.9%44.1–68.8%
ConquerorFew games<0.1%50.0%33.2–66.9%
Last StandFew games<0.1%51.6%34.8–68.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight5.9%51.7%49.9–53.5%
Biscuit Delivery5.3%52.0%50.1–53.9%
Triple Tonic0.7%60.1%54.8–65.2%
Cash Back0.7%56.6%51.2–61.9%
Magical Footwear0.6%58.4%52.5–64.0%
First Strike0.4%63.5%56.3–70.2%
Jack Of All TradesFew games0.1%60.9%48.7–71.9%
Approach VelocityFew games<0.1%71.1%55.2–83.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating3.6%54.1%51.8–56.4%
Overgrowth1.7%53.5%50.2–56.9%
Unflinching1.0%54.1%49.6–58.5%
Shield Bash0.8%51.6%46.7–56.5%
Revitalize0.3%54.2%46.6–61.5%
Second Wind0.2%44.9%36.2–53.9%
DemolishFew games0.1%53.6%40.7–66.0%
Font of LifeFew games<0.1%58.1%40.8–73.6%

Questions

What keystone do Vex Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 77% of 49,916 games in Emerald and above, patch 26.21, 51.9% win rate.

What other rune page do Vex Mid players use?

Stormraider's Surge with Precision: 4% of 49,916 games in Emerald and above, patch 26.21, 54.0% win rate.

Which stat shards do Vex Mid players pick?

Attack speed, Adaptive force, Health scaling: 75% of 49,916 games in Emerald and above, patch 26.21, 51.9% win rate.