Vi Jungle build

Ranked Solo

31st of 46 Jungle

Win rate49.2%−0.8 pts vs Jungle 50.0%
LP a game+1.60±0.19 · Jungle +1.89
Games46,631Jungle · patch 26.20
Pick rate3.9%as Jungle
Ban rate0.74%any role

How we measure

Vi Jungle, patch 26.20: the most played core opens with Trinity Force (13% of 46,631 games), Flash and Smite.

Core items

Core items: the first three finished items in the order bought, with their win rate
ItemsPickedGames Win rate
TfBcDdTrinity Force · Black Cleaver · Death's Dance13%5,84657.4%56% to 59%
EcTcLdEclipse · The Collector · Lord Dominik's Regards4.9%2,28451.5%49% to 54%
TfBcGaTrinity Force · Black Cleaver · Guardian Angel3.6%1,68162.5%60% to 65%
VcTcLdVoltaic Cyclosword · The Collector · Lord Dominik's Regards3.3%1,54853.8%51% to 56%
EcBcDdEclipse · Black Cleaver · Death's Dance1.9%90454.5%51% to 58%
TcLdIeThe Collector · Lord Dominik's Regards · Infinity Edge1.7%77354.7%51% to 58%
TfBcMoTrinity Force · Black Cleaver · Maw of Malmortius1.4%66053.0%49% to 57%
HuTcLdHubris · The Collector · Lord Dominik's Regards1.4%65052.8%49% to 57%

Skill order

MaxStarts
Vi's most played skill order as Jungle
Ability123456789101112131415161718
Q34578
W114151718
E29101213
R61116
  1. Max Q, E, WStarts W, E, Q · 65% · 30,27950.1%50%–51%
  2. Max Q, W, EStarts W, E, Q · 9.9% · 4,61349.8%48%–51%
  3. Max Q, E, WStarts W, Q, E · 9.4% · 4,40249.1%48%–51%
  4. Max Q, W, EStarts W, Q, E · 2.2% · 1,03045.8%43%–49%
  5. Max Q, E, WStarts Q, W, E · 1.8% · 84746.6%43%–50%

Other finished items

Finished items in the final inventory, outside the most played core
ItemIn inventoryGames Win rate
The Collector3,000 gold31%14,43249.4%49% to 50%
Eclipse2,900 gold23%10,81948.1%47% to 49%
Lord Dominik's Regards3,300 gold18%8,61652.6%52% to 54%
Sundered Sky3,100 gold16%7,46451.8%51% to 53%
Guardian Angel3,200 gold16%7,23261.1%60% to 62%
Voltaic Cyclosword3,000 gold12%5,68350.4%49% to 52%
Infinity Edge3,500 gold12%5,56955.3%54% to 57%
Maw of Malmortius3,100 gold7.7%3,59554.4%53% to 56%
Sterak's Gage3,200 gold7.5%3,49157.3%56% to 59%
Hubris2,800 gold4.4%2,02848.7%47% to 51%

Starting items

  1. Gustwalker Hatchling, Health Potion27% · 12,46349.0%48%–50%
  2. Scorchclaw Pup, Health Potion23% · 10,61548.5%48%–49%
  3. Gustwalker Hatchling20% · 9,51949.1%48%–50%
  4. Scorchclaw Pup15% · 6,78648.8%48%–50%

Boots

  1. Plated Steelcaps48% · 22,42249.3%49%–50%
  2. Mercury's Treads32% · 15,15150.5%50%–51%
  3. No boots9.9% · 4,60743.1%42%–45%
  4. Boots of Swiftness3.6% · 1,67852.0%50%–54%
  5. Ionian Boots of Lucidity3.2% · 1,47748.5%46%–51%

Summoner spells

  1. Flash and Smite100% · 46,45249.2%49%–50%
  2. Smite and Ignite0.2% · 11045.5%36%–55%
  3. Ghost and Smite0.1% · 4546.7%33%–61%
  4. Heal and Smite0.0% · 1637.5%18%–61%

Questions

What do Vi Jungle players build first on EUW?

The most played core is Trinity Force, then Black Cleaver, then Death's Dance: 13% of 46,631 games in all ranks, patch 26.20, 57.4% win rate.

What skill order do Vi Jungle players use?

Most often they max Q, E, W and start W, E, Q: 65% of 46,631 games in all ranks, patch 26.20, 50.1% win rate.

Which summoner spells do Vi Jungle players take?

Flash and Smite, in 100% of 46,631 games in all ranks, patch 26.20, 49.2% win rate.