- Win
- 49.8%
- ▼0.3 vs Top
- LP a game
- +0.80
- ±0.32
- Games
- 15.5k
- a win +20.0 · a loss −18.6
- Pick · Ban
- 3.3 · 6.0%
- as Top · any role
Ambessa Top on VN, patch 26.20: Eclipse, Spear of Shojin, Death's Dance; Conqueror + Resolve; skill order Q > E > W (each the most played of 15,542 games).
Build
Start
Hp
57% · 50.9% won
Spells
Ig
85% · 50.5% won
Skills
62% · 50.2% won
Items 15.0% of games with a core
- Eclipse
- Spear of Shojin
- Death's Dance
- Eh
64.6% won30% pick - Dd
60.4% won23% pick - Mo
54.6% won9.2% pick
- Ga
68.2% won27% pick - Eh
60.6% won15% pick - Mo
55.6% won10% pick
57.6% won (54.9–60.2) · 1,357 games
Skill path 57% of games · 51.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Eclipse › Spear of Shojin › Death's Dance15%57.6%55% to 60%
- Eclipse › Black Cleaver › Death's Dance13%56.1%53% to 59%
- Eclipse › Voltaic Cyclosword › Death's Dance7.0%58.5%55% to 62%
- Profane Hydra › Voltaic Cyclosword › Death's Dance3.5%62.1%57% to 67%
- Eclipse › Black Cleaver › Spear of Shojin3.3%56.3%51% to 62%
- Eclipse › Spear of Shojin › Endless Hunger2.5%59.0%53% to 65%
- Eclipse › Voltaic Cyclosword › Endless Hunger2.0%60.2%53% to 67%
- Hubris › Voltaic Cyclosword › Death's Dance1.7%57.6%50% to 65%
Skills
- ››starts Q W E62%50.2%9,604
- ››starts Q E W18%50.0%2,701
- ››starts Q W E14%49.6%2,148
- ››starts Q E W3.2%49.4%488
- ››starts W Q E0.7%48.3%114
Starting items
- Doran's Shield + Health Potion 28%47.9% won
- Doran's Helm + Health Potion 14%48.3% won
Boots
- Mercury's Treads 23%49.5% won
- No boots 12%43.4% won
Summoner spells
- Flash + Teleport 12%45.6% won
- Exhaust + Flash 2.3%46.4% won
Every option as a table54 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Eclipse › Spear of Shojin › Death's Dance | 15% | 57.6% | 54.9%–60.2% | 1,357 |
| Eclipse › Black Cleaver › Death's Dance | 13% | 56.1% | 53.2%–58.9% | 1,157 |
| Eclipse › Voltaic Cyclosword › Death's Dance | 7.0% | 58.5% | 54.6%–62.3% | 631 |
| Profane Hydra › Voltaic Cyclosword › Death's Dance | 3.5% | 62.1% | 56.6%–67.3% | 314 |
| Eclipse › Black Cleaver › Spear of Shojin | 3.3% | 56.3% | 50.6%–61.8% | 295 |
| Eclipse › Spear of Shojin › Endless Hunger | 2.5% | 59.0% | 52.5%–65.2% | 227 |
| Eclipse › Voltaic Cyclosword › Endless Hunger | 2.0% | 60.2% | 52.9%–67.2% | 176 |
| Hubris › Voltaic Cyclosword › Death's Dance | 1.7% | 57.6% | 49.6%–65.2% | 151 |
| 4th item, of 3,951 games that reached it | ||||
| Endless Hunger | 30% | 64.6% | 61.8%–67.3% | 1,170 |
| Death's Dance | 23% | 60.4% | 57.2%–63.6% | 900 |
| Maw of Malmortius | 9.2% | 54.6% | 49.4%–59.6% | 363 |
| Spear of Shojin | 6.4% | 58.3% | 52.1%–64.2% | 254 |
| Serpent's Fang | 4.7% | 54.6% | 47.4%–61.5% | 187 |
| Black Cleaver | 3.5% | 68.1% | 59.9%–75.3% | 138 |
| 5th item, of 1,151 games that reached it | ||||
| Guardian Angel | 27% | 68.2% | 62.8%–73.2% | 305 |
| Endless Hunger | 15% | 60.6% | 53.2%–67.5% | 175 |
| Maw of Malmortius | 10% | 55.6% | 46.5%–64.2% | 117 |
| Death's Dance | 8.8% | 63.4% | 53.6%–72.1% | 101 |
| Spear of ShojinFew games | 6.0% | 66.7% | 54.9%–76.6% | 69 |
| Serpent's FangFew games | 5.7% | 60.0% | 47.9%–71.0% | 65 |
| Boots | ||||
| Plated Steelcaps | 58% | 49.8% | 48.8%–50.9% | 8,942 |
| Mercury's Treads | 23% | 49.5% | 47.9%–51.2% | 3,574 |
| No boots | 12% | 43.4% | 41.2%–45.6% | 1,916 |
| Gluttonous Greaves | 5.7% | 62.4% | 59.2%–65.5% | 886 |
| Ionian Boots of Lucidity | 1.1% | 51.8% | 44.3%–59.2% | 168 |
| Starting items | ||||
| Doran's Blade + Health Potion | 57% | 50.9% | 49.9%–51.9% | 8,805 |
| Doran's Shield + Health Potion | 28% | 47.9% | 46.4%–49.3% | 4,357 |
| Doran's Helm + Health Potion | 14% | 48.3% | 46.2%–50.4% | 2,181 |
| Long Sword + Refillable PotionFew games | 0.3% | 69.4% | 55.5%–80.5% | 49 |
| Summoner spells | ||||
| Flash + Ignite | 85% | 50.5% | 49.6%–51.3% | 13,186 |
| Flash + Teleport | 12% | 45.6% | 43.3%–47.8% | 1,923 |
| Exhaust + Flash | 2.3% | 46.4% | 41.3%–51.7% | 349 |
| Flash + BarrierFew games | 0.2% | 42.4% | 27.2%–59.2% | 33 |
| Skill order | ||||
| Max Q E W · starts Q W E | 62% | 50.2% | 49.2%–51.2% | 9,604 |
| Max Q E W · starts Q E W | 18% | 50.0% | 48.1%–51.9% | 2,701 |
| Max Q W E · starts Q W E | 14% | 49.6% | 47.5%–51.7% | 2,148 |
| Max Q W E · starts Q E W | 3.2% | 49.4% | 45.0%–53.8% | 488 |
| Max Q E W · starts W Q E | 0.7% | 48.3% | 39.3%–57.3% | 114 |
| First 11 skill points | ||||
| Q W E Q Q R Q E Q E R | 57% | 51.0% | 50.0%–52.1% | 8,587 |
| Q E W Q Q R Q E Q E R | 15% | 50.8% | 48.8%–52.8% | 2,315 |
| Q W E Q Q R Q W Q W R | 9.4% | 49.4% | 46.9%–52.0% | 1,430 |
| Q W E Q Q R Q W Q E R | 3.5% | 45.4% | 41.2%–49.7% | 533 |
| Q W E Q Q R Q E Q W R | 3.3% | 50.4% | 46.0%–54.8% | 496 |
| Q E W Q Q R Q W Q W R | 1.7% | 53.5% | 47.4%–59.5% | 256 |
| Finished items | ||||
| Voltaic Cyclosword | 35% | 55.9% | 54.6%–57.2% | 5,489 |
| Black Cleaver | 24% | 50.2% | 48.6%–51.8% | 3,738 |
| Endless Hunger | 18% | 61.8% | 60.0%–63.6% | 2,797 |
| Profane Hydra | 15% | 57.9% | 55.9%–59.9% | 2,328 |
| Maw of Malmortius | 8.5% | 50.9% | 48.2%–53.6% | 1,314 |
| Serpent's Fang | 6.8% | 53.7% | 50.7%–56.7% | 1,063 |
| Bastionbreaker | 4.5% | 61.0% | 57.3%–64.6% | 695 |
| Hubris | 4.0% | 62.1% | 58.3%–65.8% | 623 |
| Axiom Arc | 3.4% | 61.1% | 56.9%–65.2% | 525 |
| Guardian Angel | 3.1% | 65.1% | 60.7%–69.2% | 478 |
Questions
What do Ambessa Top players build first on VN?
The most played core is Eclipse, then Spear of Shojin, then Death's Dance: 9% of 15,542 games in all ranks, patch 26.20, 57.6% win rate.
What skill order do Ambessa Top players use?
Most often they max Q, E, W and start Q, W, E: 62% of 15,372 games with a skill order in all ranks, patch 26.20, 50.2% win rate.
Which summoner spells do Ambessa Top players take?
Flash and Ignite, in 85% of 15,542 games in all ranks, patch 26.20, 50.5% win rate.

















































