- Win
- 52.1%
- ▲2.1 vs Support
- LP a game
- +5.10
- ±0.91
- Games
- 2,778
- a win +26.5 · a loss −18.6
- Pick · Ban
- 0.59 · 2.3%
- as Support · any role
Anivia Support on VN, patch 26.20: Malignance, Liandry's Torment, Zhonya's Hourglass; Electrocute + Sorcery; skill order E > Q > W (each the most played of 2,778 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 81%Flex Adaptive force 92%Defense Health scaling 80%Set taken in 70% of games
Every rune with its win rate37 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 72% | 51.1% | 48.9–53.3% |
| Scorch | 71% | 51.1% | 48.9–53.3% |
| Transcendence | 39% | 49.9% | 46.9–52.8% |
| Arcane Comet | 32% | 48.6% | 45.3–51.9% |
| Deathfire Touch | 7.0% | 55.2% | 48.1–62.0% |
| Gathering Storm | 4.6% | 48.8% | 40.3–57.4% |
| CelerityFew games | 3.4% | 49.5% | 39.6–59.4% |
| Axiom ArcanistFew games | 2.8% | 48.1% | 37.4–59.0% |
| Absolute FocusFew games | 2.5% | 55.9% | 44.1–67.1% |
| Nimbus CloakFew games | 1.1% | 54.8% | 37.8–70.8% |
| Summon AeryFew games | 0.8% | 47.8% | 29.2–67.0% |
| Stormraider's SurgeFew games | 0.8% | 65.2% | 44.9–81.2% |
| WaterwalkingFew games | 0.8% | 52.2% | 33.0–70.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 57% | 53.4% | 51.0–55.9% |
| Electrocute | 55% | 53.2% | 50.7–55.7% |
| Relentless Hunter | 53% | 52.9% | 50.3–55.4% |
| Grisly Mementos | 47% | 52.7% | 50.0–55.4% |
| Deep Ward | 6.1% | 54.1% | 46.6–61.4% |
| Sixth Sense | 4.3% | 55.0% | 46.1–63.6% |
| Ultimate HunterFew games | 3.3% | 49.5% | 39.4–59.5% |
| Treasure HunterFew games | 2.9% | 59.8% | 48.9–69.7% |
| Dark HarvestFew games | 1.4% | 55.3% | 39.7–69.9% |
| Taste of BloodFew games | 1.3% | 41.7% | 27.1–57.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 46% | 50.2% | 47.4–53.0% |
| Coup de Grace | 42% | 50.5% | 47.7–53.4% |
| Cut DownFew games | 1.9% | 44.4% | 32.0–57.6% |
| Legend: HasteFew games | 1.3% | 48.7% | 33.5–64.1% |
| Last StandFew games | 1.3% | 50.0% | 34.5–65.5% |
| Legend: AlacrityFew games | 0.8% | 57.1% | 36.6–75.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 5.5% | 56.6% | 48.6–64.2% |
| Magical Footwear | 4.9% | 62.0% | 53.7–69.7% |
| Biscuit Delivery | 4.7% | 57.3% | 48.7–65.4% |
| Approach VelocityFew games | 2.0% | 67.9% | 54.8–78.6% |
| Cash BackFew games | 1.8% | 52.9% | 39.5–66.0% |
| Glacial AugmentFew games | 1.3% | 54.1% | 38.4–69.0% |
| Triple TonicFew games | 1.1% | 60.0% | 42.3–75.4% |
| Time Warp TonicFew games | 0.8% | 40.9% | 23.3–61.3% |
Questions
What keystone do Anivia Support players take on VN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 35% of 2,778 games in all ranks, patch 26.20, 51.6% win rate.
What other rune page do Anivia Support players use?
Arcane Comet with Precision: 26% of 2,778 games in all ranks, patch 26.20, 47.5% win rate.
Which stat shards do Anivia Support players pick?
Adaptive force, Adaptive force, Health scaling: 70% of 2,778 games in all ranks, patch 26.20, 50.8% win rate.








































