- Win
- 51.4%
- ▲1.4 vs Mid
- LP a game
- +1.30
- ±0.21
- Games
- 34.5k
- a win +19.7 · a loss −18.5
- Pick · Ban
- 7.4 · 9.5%
- as Mid · any role
Fizz Mid on VN, patch 26.20: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order E > W > Q (each the most played of 34,511 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 89%Flex Adaptive force 99%Defense Health scaling 89%Set taken in 83% of games
Every rune with its win rate38 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 98% | 51.5% | 50.9–52.0% |
| Grisly Mementos | 93% | 51.4% | 50.9–52.0% |
| Electrocute | 90% | 51.3% | 50.7–51.8% |
| Treasure Hunter | 86% | 51.4% | 50.8–52.0% |
| Ultimate Hunter | 9.1% | 50.8% | 49.1–52.6% |
| Dark Harvest | 8.3% | 53.3% | 51.5–55.2% |
| Sixth Sense | 3.8% | 52.6% | 50.0–55.3% |
| Relentless Hunter | 3.6% | 53.6% | 50.8–56.3% |
| Deep Ward | 1.2% | 46.1% | 41.3–50.9% |
| Taste of Blood | 0.7% | 49.8% | 43.5–56.1% |
| Cheap Shot | 0.5% | 46.8% | 39.8–53.9% |
| Hail of BladesFew games | 0.1% | 25.7% | 14.2–42.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 56% | 50.5% | 49.8–51.2% |
| Scorch | 53% | 50.0% | 49.3–50.8% |
| Manaflow Band | 6.4% | 52.4% | 50.3–54.5% |
| Gathering Storm | 2.2% | 53.6% | 50.0–57.1% |
| Axiom Arcanist | 1.5% | 52.4% | 48.1–56.6% |
| Absolute Focus | 1.1% | 51.3% | 46.3–56.4% |
| Nimbus Cloak | 0.6% | 48.8% | 42.1–55.6% |
| Celerity | 0.5% | 46.7% | 39.3–54.3% |
| Arcane CometFew games | 0.2% | 44.3% | 33.3–55.9% |
| Deathfire TouchFew games | 0.2% | 54.4% | 41.6–66.6% |
| WaterwalkingFew games | 0.1% | 39.6% | 27.0–53.7% |
| Stormraider's SurgeFew games | 0.1% | 55.0% | 39.8–69.3% |
| Summon AeryFew games | 0.1% | 34.3% | 20.8–50.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 36% | 53.0% | 52.1–53.9% |
| Coup de Grace | 36% | 52.9% | 52.0–53.7% |
| Legend: Haste | 2.7% | 52.6% | 49.4–55.8% |
| Presence of Mind | 1.3% | 54.0% | 49.4–58.6% |
| Cut Down | 1.0% | 52.7% | 47.5–57.8% |
| Press the Attack | 0.9% | 56.0% | 50.6–61.3% |
| Legend: Alacrity | 0.9% | 52.2% | 46.7–57.7% |
| Last Stand | 0.4% | 50.0% | 41.8–58.2% |
| Legend: BloodlineFew games | 0.2% | 50.0% | 38.1–61.9% |
| Lethal TempoFew games | 0.1% | 40.5% | 27.0–55.5% |
| ConquerorFew games | 0.1% | 44.2% | 30.4–58.9% |
| Absorb LifeFew games | 0.1% | 47.6% | 33.4–62.3% |
| Fleet FootworkFew games | <0.1% | 54.6% | 34.7–73.1% |
Questions
What keystone do Fizz Mid players take on VN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 58% of 34,511 games in all ranks, patch 26.20, 50.4% win rate.
What other rune page do Fizz Mid players use?
Dark Harvest with Precision: 7% of 34,511 games in all ranks, patch 26.20, 53.4% win rate.
Which stat shards do Fizz Mid players pick?
Adaptive force, Adaptive force, Health scaling: 83% of 34,511 games in all ranks, patch 26.20, 51.2% win rate.









































