Lux: Counter, Lux 57.9% over 266 games.
Counter
Lux
Lux win rate
57.9%
▲ 7.2 pts over expected
Lane at 15
Early and late
Nasus LP a game
−2.0±2.4
Lux: Counter, Lux 57.9% over 266 games.
Counter
Lux win rate
57.9%
▲ 7.2 pts over expected
−2.0±2.4
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Yasuo | 944 | 42.3%39%–45% | −4.2 | +58 | +8.7 | −248 |
| Zed | 692 | 42.9%39%–47% | −2.5 | +285 | −2.4 | −148 |
| Yone | 637 | 49.5%46%–53% | +0.8 | +622 | +15.1 | +295 |
| Sylas | 491 | 54.8%50%–59% | +6.3 | +481 | −2.4 | +203 |
| Fizz | 427 | 45.9%41%–51% | −4.1 | +367 | −4.3 | −269 |
| Malzahar | 402 | 47.0%42%–52% | −3.3 | +28 | +11.7 | −105 |
| Viktor | 379 | 54.4%49%–59% | +3.5 | +71 | +8.9 | +179 |
| Veigar | 364 | 55.8%51%–61% | +6.5 | −106 | −1.6 | −60 |
| Xerath | 292 | 42.8%37%–49% | −9.5 | −88 | −3.8 | −30 |
| Twisted Fate | 289 | 53.6%48%–59% | +5.0 | +516 | −3.9 | −194 |
| Lux | 266 | 57.9%52%–64% | +7.2 | +722 | +10.4 | +611 |
| Akali | 258 | 47.7%42%–54% | +1.2 | +300 | +4.5 | +128 |
| Ahri | 253 | 51.0%45%–57% | +1.3 | +494 | +7.8 | +443 |
| Lissandra | 240 | 53.3%47%–60% | +2.9 | +706 | +14.6 | +466 |
| Mel | 210 | 44.3%38%–51% | −0.6 | +783 | +19.8 | +475 |
| Syndra | 191 | 48.2%41%–55% | −0.7 | +121 | +8.6 | −6 |
| Katarina | 189 | 49.7%43%–57% | +0.2 | +515 | −8.7 | +49 |
| Smolder | 177 | 50.3%43%–58% | +4.5 | −230 | +2.8 | −273 |
| LeBlanc | 176 | 53.4%46%–61% | +4.8 | +562 | +4.1 | +431 |
| Locke | 173 | 52.0%45%–59% | +2.8 | +574 | −4.5 | −120 |
Lux (57.9%, 266 games), Veigar (55.8%, 364 games) and Sylas (54.8%, 491 games) clearly beat Nasus in Mid. VN Ranked, all ranks, patch 26.20.
Lux, with a 57.9% win rate over 266 games (95% range 51.9–63.7%) against Nasus in Mid. VN Ranked, all ranks, patch 26.20.
Nasus clearly beats Yasuo (57.7%, 944 games), Xerath (57.2%, 292 games) and Zed (57.1%, 692 games) in Mid. VN Ranked, all ranks, patch 26.20.
51.5% over 10,392 games (95% range 50.5–52.5%). VN Ranked, all ranks, patch 26.20.
20 of 26 opponents with 100+ games, such as Yone, Fizz and Malzahar: their win rate range includes 50%, so neither side has a clear edge.