- Win
- 52.1%
- ▲2.1 vs Support
- LP a game
- +4.50
- ±0.28
- Games
- 27.7k
- a win +25.0 · a loss −18.5
- Pick · Ban
- 5.9 · 2.8%
- as Support · any role
Build
Items 4.9% of games with a core · 58.6% won
- Echoes of Helia
- Rylai's Crystal Scepter
- Imperial Mandate
- M
56.3% won19% pick - M
53.9% won12% pick - R
59.9% won8.0% pick
- Z
47.9% won12% pick - R
50.0% won9.0% pick - M
48.5% won8.2% pick
58.6% won (54.5–62.5) · 584 games
Start
- Health Potion ×2
88% · 52.3% won
Boots
- Ionian Boots of Lucidity
79% · 53.0% won
Spells
- Flash
- Heal
68% · 52.5% won
or E
F
20%
Skills · max
32% · 54.4% won
or ›› 16%









Runes Arcane Comet + Inspiration
or Summon Aery + Resolve 33%
Lanes you meet
Toughest
- Lux48.6%−2.3 points against what the two win rates suggest2,698 · met 9.7%
Best
- Cho'Gath65.2%+5.3 points against what the two win rates suggest138 · met 0.5%
- Twitch68.0%+4.8 points against what the two win rates suggest125 · met 0.5%
- Renata Glasc60.9%+4.7 points against what the two win rates suggest128 · met 0.5%
Across ranks
Iron to Silver9th of 33
Gold and Platinum14th of 44
Emerald and Diamond14th of 27
Master+13th of 16
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Best partners
- Zeri205 games61.0%
- Briar319 games59.6%
- Cho'Gath1,148 games56.3%+0.1
Other Support picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron890 games, small sample | 890 | 52.0% | +24.4 | −18.4 | +3.80rank +0.89, ±1.49, the 95% range, over 890 games |
| Bronze2,816 games, small sample | 2,816 | 53.8% | +25.8 | −17.5 | +5.90rank +2.46, ±0.86, the 95% range, over 2,816 games |
| Silver4,429 games | 4,429 | 53.4% | +25.5 | −18.1 | +5.30rank +2.27, ±0.68, the 95% range, over 4,429 games |
| Gold5,632 games | 5,632 | 52.7% | +25.6 | −18.6 | +4.90rank +1.96, ±0.61, the 95% range, over 5,632 games |
| Platinum5,489 games | 5,489 | 52.2% | +24.9 | −18.5 | +4.40rank +1.50, ±0.61, the 95% range, over 5,489 games |
| Emerald4,032 games | 4,032 | 50.6% | +24.3 | −19.0 | +3.20rank +1.21, ±0.71, the 95% range, over 4,032 games |
| Diamond2,141 games, small sample | 2,141 | 53.1% | +24.0 | −18.7 | +4.20rank +1.76, ±0.95, the 95% range, over 2,141 games |
| Master1,401 games, small sample | 1,401 | 49.0% | +24.8 | −18.6 | +2.80rank +1.62, ±1.20, the 95% range, over 1,401 games |
| Grandmaster123 games, small sample | 123 | 46.3% | +23.0 | −20.5 | −0.30rank +0.89, ±3.97, the 95% range, over 123 games |
| Challenger56 games, small sample | 56 | 50.0% | +21.4 | −20.6 | +0.40rank +0.50, ±5.67, the 95% range, over 56 games |
A win and a loss
Win rate by game length7 lengths
Questions
Is Seraphine Support good right now?
Grade A, 15th of 45 Support picks: 52.1% won over 27,693 games in all ranks, patch 26.20.
How much LP does Seraphine Support net a game?
+4.50 LP a game (±0.28) in all ranks, patch 26.20, against a rank average of +1.78.
Which lanes are hardest for Seraphine Support?
Against what the two champions' win rates suggest, the toughest lanes in all ranks, patch 26.20 are Lux (48.6%).
Who does Seraphine Support win most with?
Wukong Jungle: the pair won 58.5% of 612 games in all ranks, patch 26.20.
Does Seraphine Support win more in short or long games?
Seraphine Support wins most in games of 20–24 minutes: 53.3% in all ranks, patch 26.20.




















































