SorakaMid runes

Off-meta Mid

Support98%Mid1%
Win
40.0%
▼10.0 vs Mid
LP a game
—
Not enough games
Games
55
Pick · Ban
0.01 · 0.71%
as Mid · any role
Few games

How we measure

Soraka Mid on VN, patch 26.20: Summon Aery + Resolve; skill order Q > W > E (each the most played of 55 games).

Low sample. 55 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 89%Flex Adaptive force 100%Defense Health scaling 89%Set taken in 65% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games87%41.7%28.9–55.7%
ScorchFew games87%43.8%30.7–57.7%
Summon AeryFew games82%42.2%29.0–56.7%
Manaflow BandFew games73%40.0%26.4–55.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games73%42.5%28.5–57.8%
RevitalizeFew games73%42.5%28.5–57.8%

Questions

What keystone do Soraka Mid players take on VN?

Summon Aery, with Resolve as the secondary tree, is the most played page: 71% of 55 games in all ranks, patch 26.20, 41.0% win rate.

Which stat shards do Soraka Mid players pick?

Adaptive force, Adaptive force, Health scaling: 65% of 55 games in all ranks, patch 26.20, 36.1% win rate.