- Win
- 50.4%
- ▲0.4 vs Mid
- LP a game
- +1.40
- ±2.74
- Games
- 220
- a win +21.2 · a loss −18.8
- Pick · Ban
- 0.05 · 0.38%
- as Mid · any role
Zac Mid on VN, patch 26.20: Conqueror + Resolve; skill order E > W > Q (each the most played of 220 games).
Low sample. 220 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Ability haste 65%Flex Adaptive force 75%Defense Health scaling 60%Set taken in 31% of games
Every rune with its win rate15 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 74% | 51.2% | 43.6–58.8% |
| Triumph | 66% | 45.2% | 37.4–53.3% |
| Last Stand | 61% | 50.0% | 41.7–58.4% |
| Conqueror | 48% | 45.3% | 36.1–54.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Revitalize | 64% | 55.3% | 47.1–63.3% |
| Second WindFew games | 40% | 57.3% | 46.9–67.1% |
| ConditioningFew games | 32% | 48.6% | 37.3–60.1% |
| DemolishFew games | 29% | 60.9% | 48.7–71.9% |
| Grasp of the UndyingFew games | 23% | 62.7% | 49.0–74.7% |
| AftershockFew games | 21% | 50.0% | 36.1–63.9% |
| Font of LifeFew games | 17% | 46.0% | 31.0–61.6% |
| OvergrowthFew games | 14% | 45.2% | 29.2–62.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 26% | 43.1% | 31.2–55.9% |
| Magical FootwearFew games | 12% | 40.7% | 24.5–59.3% |
| Triple TonicFew games | 11% | 37.5% | 21.2–57.3% |
Questions
What keystone do Zac Mid players take on VN?
Conqueror, with Resolve as the secondary tree, is the most played page: 34% of 220 games in all ranks, patch 26.20, 48.7% win rate.
What other rune page do Zac Mid players use?
Grasp of the Undying with Precision: 20% of 220 games in all ranks, patch 26.20, 62.8% win rate.
Which stat shards do Zac Mid players pick?
Ability haste, Adaptive force, Health scaling: 31% of 220 games in all ranks, patch 26.20, 49.3% win rate.



















