- Win
- 46.9%
- ▼3.2 vs Mid
- LP a game
- −0.30
- ±0.18
- Games
- 48.6k
- a win +19.9 · a loss −18.5
- Pick · Ban
- 10.4 · 26.1%
- as Mid · any role
Zed Mid on VN, patch 26.20: Hubris, Voltaic Cyclosword, Axiom Arc; Electrocute + Sorcery; skill order Q > E > W (each the most played of 48,559 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 90%Flex Adaptive force 98%Defense Health scaling 82%Set taken in 77% of games
Every rune with its win rate44 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 42% | 49.2% | 48.5–49.9% |
| Coup de Grace | 30% | 45.4% | 44.6–46.2% |
| Cut Down | 28% | 49.3% | 48.4–50.1% |
| Triumph | 24% | 44.6% | 43.7–45.5% |
| Presence of Mind | 21% | 48.7% | 47.7–49.6% |
| Conqueror | 20% | 48.3% | 47.3–49.3% |
| Last Stand | 9.1% | 49.6% | 48.1–51.0% |
| Legend: Bloodline | 2.0% | 42.0% | 38.9–45.2% |
| Legend: Alacrity | 1.8% | 45.4% | 42.2–48.7% |
| Absorb Life | 0.5% | 45.4% | 38.9–52.0% |
| Lethal TempoFew games | 0.2% | 40.3% | 29.7–51.8% |
| Fleet FootworkFew games | <0.1% | 51.7% | 34.4–68.6% |
| Press the AttackFew games | <0.1% | 24.0% | 11.5–43.4% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 55% | 45.1% | 44.5–45.7% |
| Electrocute | 51% | 44.9% | 44.3–45.5% |
| Grisly Mementos | 50% | 44.8% | 44.2–45.5% |
| Sudden Impact | 29% | 45.7% | 44.9–46.5% |
| Taste of Blood | 28% | 44.9% | 44.1–45.8% |
| Sixth Sense | 2.7% | 46.6% | 43.9–49.3% |
| Dark Harvest | 2.3% | 47.2% | 44.3–50.1% |
| Treasure Hunter | 2.3% | 49.3% | 46.4–52.2% |
| Cheap Shot | 1.4% | 44.5% | 40.8–48.3% |
| Relentless Hunter | 1.2% | 48.5% | 44.4–52.5% |
| Deep Ward | 1.1% | 46.9% | 42.6–51.2% |
| Hail of BladesFew games | <0.1% | 43.3% | 27.4–60.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 38% | 45.7% | 45.0–46.4% |
| Scorch | 30% | 45.2% | 44.4–46.0% |
| Nimbus Cloak | 7.2% | 48.2% | 46.5–49.9% |
| Axiom Arcanist | 5.4% | 46.5% | 44.6–48.4% |
| Gathering Storm | 1.5% | 45.6% | 42.0–49.2% |
| Absolute Focus | 0.9% | 46.9% | 42.3–51.6% |
| Celerity | 0.3% | 39.9% | 32.3–47.9% |
| WaterwalkingFew games | <0.1% | 48.9% | 35.0–63.0% |
| Arcane CometFew games | <0.1% | 50.0% | 34.1–65.9% |
| Deathfire TouchFew games | <0.1% | 36.4% | 19.7–57.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash Back | 27% | 49.8% | 49.0–50.7% |
| Triple Tonic | 27% | 49.9% | 49.1–50.7% |
| First Strike | 26% | 49.7% | 48.8–50.5% |
| Jack Of All Trades | 15% | 49.7% | 48.5–50.8% |
| Cosmic Insight | 12% | 49.7% | 48.4–51.0% |
| Magical Footwear | 0.9% | 50.6% | 45.8–55.4% |
| Biscuit Delivery | 0.7% | 48.6% | 43.3–54.0% |
| Time Warp TonicFew games | 0.2% | 45.2% | 35.0–55.9% |
| Approach VelocityFew games | 0.2% | 45.8% | 34.8–57.3% |
Questions
What keystone do Zed Mid players take on VN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 27% of 48,559 games in all ranks, patch 26.20, 44.7% win rate.
What other rune page do Zed Mid players use?
First Strike with Precision: 24% of 48,559 games in all ranks, patch 26.20, 49.5% win rate.
Which stat shards do Zed Mid players pick?
Adaptive force, Adaptive force, Health scaling: 77% of 48,559 games in all ranks, patch 26.20, 46.6% win rate.
















































