- Win
- 39.4%
- ▼10.5 vs Support
- LP a game
- —
- Not enough games
- Games
- 71
- Pick · Ban
- 0.02 · 1.1%
- as Support · any role
Volibear Support, patch 26.21: Aftershock + Inspiration; skill order W > Q > E (each the most played of 71 games).
Low sample. 71 games, fewer than 1,000. Read these numbers as rough.
Build
Start
×296% · 35.4% won
Spells
Ig
59% · 40.5% won
Skills
30% · 36.8% won
The 4th and 5th items and the measured skill path are counted server by server, so they are not in this total. See them on EUW
Starting items
Summoner spells
- Exhaust + Flash Few games32%39.1% won
Every option as a table5 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Starting items | ||||
| 2 × Health PotionFew games | 96% | 35.4% | 24.9%–47.5% | 65 |
| Summoner spells | ||||
| Flash + IgniteFew games | 59% | 40.5% | 27.0%–55.5% | 42 |
| Exhaust + FlashFew games | 32% | 39.1% | 22.2%–59.2% | 23 |
| Finished items | ||||
| Celestial OppositionFew games | 49% | 40.0% | 25.6%–56.4% | 35 |
| BloodsongFew games | 28% | 35.0% | 18.1%–56.7% | 20 |
Questions
What skill order do Volibear Support players use?
Most often they max W, Q, E and start E, Q, W: 30% of 63 games with a skill order in Master and above, patch 26.21, 36.8% win rate.
Which summoner spells do Volibear Support players take?
Flash and Ignite, in 59% of 71 games in Master and above, patch 26.21, 40.5% win rate.













