- Win
- 40.0%
- ▼9.9 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 45
- Pick · Ban
- 0.02 · 27.2%
- as Jungle · any role
Yasuo Jungle, patch 26.21: Lethal Tempo + Inspiration; skill order Q > E > W (each the most played of 45 games).
Low sample. 45 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Sp
Hp
Hp
27% · 45.5% won
Spells
Fl
Sm
Sm
98% · 40.9% won
Skills
››starts Q E Q
80% · 37.5% won
BootsBerserker's Greaves93% · 35.7% won
Skill path 67% of games · 41.7% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3 | 5 | 7 | 9 | ||||||||||||||
| WW | 4 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q E QFew games80%37.5%32
Boots
Berserker's Greaves93% · 35.7% won · 42 gamesFew games
Summoner spells
Flash + Smite98% · 40.9% won · 44 gamesFew games
Every option as a table6 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Berserker's GreavesFew games | 93% | 35.7% | 23.0%–50.8% | 42 |
| Summoner spells | ||||
| Flash + SmiteFew games | 98% | 40.9% | 27.7%–55.6% | 44 |
| Skill order | ||||
| Max Q E W · starts Q E QFew games | 80% | 37.5% | 22.9%–54.8% | 32 |
| First 11 skill points | ||||
| Q E Q W Q R Q E Q E RFew games | 67% | 41.7% | 24.5%–61.2% | 24 |
| Finished items | ||||
| Infinity EdgeFew games | 60% | 48.2% | 30.7%–66.0% | 27 |
| Immortal ShieldbowFew games | 51% | 39.1% | 22.2%–59.2% | 23 |
Questions
What skill order do Yasuo Jungle players use?
Most often they max Q, E, W and start Q, E, Q: 80% of 40 games with a skill order in Master and above, patch 26.21, 37.5% win rate.
Which summoner spells do Yasuo Jungle players take?
Flash and Smite, in 98% of 45 games in Master and above, patch 26.21, 40.9% win rate.















