- Win
- 44.9%
- ▼5.1 vs Jungle
- LP a game
- +0.40
- ±0.42
- Games
- 10.0k
- a win +22.2 · a loss −17.6
- Pick · Ban
- 0.14 · 17.4%
- as Jungle · any role
Yone Jungle, patch 26.20: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge; Lethal Tempo + Resolve; skill order Q > E > W (each the most played of 10,047 games).
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 99%Flex Adaptive force 97%Defense Health scaling 87%Set taken in 84% of games
Every rune with its win rate39 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Alacrity | 95% | 45.0% | 44.0–46.0% |
| Last Stand | 81% | 44.4% | 43.4–45.5% |
| Lethal Tempo | 72% | 44.9% | 43.8–46.1% |
| Absorb Life | 60% | 43.3% | 42.1–44.6% |
| Triumph | 38% | 47.6% | 46.0–49.2% |
| Fleet Footwork | 15% | 44.3% | 41.8–46.8% |
| Coup de Grace | 10% | 45.1% | 42.1–48.2% |
| Conqueror | 8.1% | 45.1% | 41.7–48.5% |
| Cut Down | 7.6% | 50.5% | 47.0–54.1% |
| Legend: Bloodline | 3.2% | 48.3% | 42.8–53.8% |
| Press the Attack | 2.0% | 52.8% | 45.8–59.6% |
| Legend: HasteFew games | 0.2% | 22.7% | 10.1–43.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 57% | 43.8% | 42.5–45.1% |
| Second Wind | 51% | 42.9% | 41.5–44.2% |
| Bone Plating | 7.1% | 44.5% | 40.9–48.2% |
| Shield Bash | 5.8% | 45.2% | 41.2–49.2% |
| Conditioning | 3.9% | 55.4% | 50.5–60.3% |
| Revitalize | 2.6% | 46.0% | 40.0–52.0% |
| Unflinching | 1.4% | 44.9% | 36.9–53.3% |
| DemolishFew games | 0.3% | 27.6% | 14.7–45.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 19% | 46.9% | 44.7–49.2% |
| Cash Back | 13% | 49.3% | 46.6–51.9% |
| Magical Footwear | 7.2% | 46.4% | 42.8–50.1% |
| Triple Tonic | 2.6% | 52.5% | 46.4–58.5% |
| Biscuit DeliveryFew games | 0.3% | 50.0% | 33.2–66.9% |
| Jack Of All TradesFew games | 0.3% | 51.7% | 34.4–68.6% |
| Approach VelocityFew games | 0.3% | 46.2% | 28.8–64.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 8.9% | 47.0% | 43.7–50.3% |
| Treasure Hunter | 5.9% | 44.8% | 40.9–48.8% |
| Ultimate Hunter | 4.3% | 42.6% | 38.0–47.3% |
| Sixth Sense | 1.9% | 47.7% | 40.7–54.7% |
| Taste of Blood | 1.9% | 40.0% | 33.3–47.1% |
| Hail of Blades | 1.7% | 43.4% | 36.2–50.8% |
| Relentless Hunter | 1.4% | 49.6% | 41.4–57.9% |
| Grisly Mementos | 1.0% | 38.8% | 30.0–48.5% |
| Cheap ShotFew games | 0.7% | 36.4% | 25.8–48.4% |
| ElectrocuteFew games | 0.4% | 42.5% | 28.5–57.8% |
| Deep WardFew games | 0.4% | 24.3% | 13.4–40.1% |
| Dark HarvestFew games | 0.3% | 29.6% | 15.9–48.5% |
Questions
What keystone do Yone Jungle players take on all servers?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 47% of 10,047 games in all ranks, patch 26.20, 44.0% win rate.
What other rune page do Yone Jungle players use?
Fleet Footwork with Resolve: 10% of 10,047 games in all ranks, patch 26.20, 43.5% win rate.
Which stat shards do Yone Jungle players pick?
Attack speed, Adaptive force, Health scaling: 84% of 10,047 games in all ranks, patch 26.20, 45.1% win rate.











































