- Win
- 50.0%
- ▼0.1 vs Jungle
- LP a game
- +1.70
- ±0.44
- Games
- 8,532
- a win +21.0 · a loss −17.9
- Pick · Ban
- 0.13 · 9.0%
- as Jungle · any role
Build
Items 8.1% of games with a core · 60.2% won
- Trinity Force
- Black Cleaver
- Spear of Shojin
- T
51.7% won13% pick - L
57.6% won11% pick - S
54.1% won8.9% pick
- T
43.4% won11% pick - L
56.6% won11% pick - S
50.0% won8.9% pick
60.2% won (55.4–64.8) · 412 games
Start
- Gustwalker Hatchling
- Health Potion
28% · 48.8% won
Boots
- Plated Steelcaps
35% · 50.2% won
Spells
- Flash
- Smite
87% · 50.1% won
or G
S
8.9%
Skills · max
57% · 49.4% won
or ›› 4.0%









Runes Conqueror + Resolve
or Conqueror + Inspiration 22%
Lanes you meet
Toughest
- Naafiri40.7%−4.0 points against what the two win rates suggest108 · met 1.3%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Best partners
- Veigar309 games57.6%
- Sett380 games54.2%
- Garen363 games54.3%
Most played
- Lux645 games49.3%
- Seraphine480 games50.4%
- Yasuo453 games45.3%
Other Jungle picks
LP by rank8 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron516 games | 516 | 51.7% | +20.4 | −17.3 | +2.20rank +0.66, ±1.71, the 95% range, over 516 games |
| Bronze1,541 games | 1,541 | 51.7% | +20.9 | −17.7 | +2.40rank +2.49, ±1.01, the 95% range, over 1,541 games |
| Silver2,188 games | 2,188 | 50.3% | +21.1 | −17.8 | +1.80rank +2.35, ±0.85, the 95% range, over 2,188 games |
| Gold1,874 games | 1,874 | 50.7% | +21.0 | −17.8 | +2.00rank +2.20, ±0.92, the 95% range, over 1,874 games |
| Platinum1,315 games | 1,315 | 48.6% | +20.8 | −18.1 | +0.90rank +1.85, ±1.09, the 95% range, over 1,315 games |
| Emerald643 games | 643 | 46.5% | +20.1 | −18.3 | −0.30rank +1.48, ±1.53, the 95% range, over 643 games |
| Diamond152 games, small sample | 152 | 47.4% | +22.3 | −16.8 | +2.00rank +1.97, ±3.31, the 95% range, over 152 games |
| Master105 games, small sample | 105 | 51.9% | +30.2 | −26.9 | +3.00rank +2.05, ±5.66, the 95% range, over 105 games |
| Grandmasterno LP figure | – | 0.0% | – | – | No LP figurerank +0.73 |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 50.2%, 49% to 51%, the 95% range | 0.1% | 9.0% | +1.80, ±0.37, the 95% range, over 11,462 games | 11,719 |
| 26.20 | 49.0%, 48% to 50%, the 95% range | 0.1% | 9.4% | +1.50, ±0.40, the 95% range, over 10,017 games | 10,330 |
| 26.19 | 49.6%, 48% to 51%, the 95% range | 0.2% | 10.5% | +2.00, ±0.62, the 95% range, over 3,990 games | 4,127 |
Questions
Is Yorick Jungle good right now?
Grade C, off-meta: 50.0% won over 8,532 games in all ranks on all servers, last 7 days.
How much LP does Yorick Jungle net a game?
+1.70 LP a game (±0.44) in all ranks on all servers, last 7 days, against a rank average of +2.00.
Which lanes are hardest for Yorick Jungle?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on all servers, last 7 days are Naafiri (40.7%).
Who does Yorick Jungle win most with?
Fizz Mid: the pair won 58.7% of 271 games in all ranks on all servers, last 7 days.
Does Yorick Jungle win more in short or long games?
Yorick Jungle wins most in games of 20–24 minutes: 54.1% in all ranks on all servers, last 7 days.
























































