- Win
- 46.6%
- ▼3.4 vs Jungle
- LP a game
- +0.30
- ±1.43
- Games
- 863
- a win +21.6 · a loss −18.7
- Pick · Ban
- 0.05 · 5.6%
- as Jungle · any role
Low sample. 851 games, fewer than 1,000. Read these numbers as rough.
Build
Items 13.4% of games with a core · 49.3% won
- Trinity Force
- Black Cleaver
- Spear of Shojin
- S
54.0%won31% · 12pick, 12 games - S
57.2%won13% · 5pick, 5 games - L
55.4%won13% · 5pick, 5 games
- T
45.7%won13% · 14pick, 14 games - G
52.0%won11% · 12pick, 12 games - S
43.9%won11% · 12pick, 12 games
49.3% won (38.2–60.5) · 73 games
Start
- Gustwalker Hatchling
- Health Potion
31% · 43.1% won
Boots
- Plated Steelcaps
39% · 47.3% won
Spells
- Flash
- Smite
91% · 46.5% won
or G
S
6.5%
Skills · max
48% · 43.5% won
or ›› 4.2%









Runes Conqueror + Inspiration
or Conqueror + Resolve 21%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank8 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron569 games | 569 | 48.9% | +20.5 | −17.7 | +1.00rank +0.64, ±1.65, the 95% range, over 569 games |
| Bronze1,588 games | 1,588 | 51.0% | +20.8 | −17.5 | +2.10rank +2.48, ±1.00, the 95% range, over 1,588 games |
| Silver2,033 games | 2,033 | 48.8% | +21.0 | −17.9 | +1.20rank +2.34, ±0.88, the 95% range, over 2,033 games |
| Gold2,017 games | 2,017 | 49.1% | +20.7 | −17.9 | +1.20rank +2.19, ±0.88, the 95% range, over 2,017 games |
| Platinum1,222 games | 1,222 | 47.5% | +20.5 | −18.1 | +0.30rank +1.83, ±1.12, the 95% range, over 1,222 games |
| Emerald613 games | 613 | 46.5% | +20.2 | −18.1 | −0.10rank +1.47, ±1.57, the 95% range, over 613 games |
| Diamond163 games, small sample | 163 | 45.2% | +21.0 | −17.6 | +0.20rank +1.98, ±3.09, the 95% range, over 163 games |
| Master74 games, small sample | 74 | 50.7% | +33.2 | −26.6 | +4.10rank +2.04, ±7.25, the 95% range, over 74 games |
| Grandmasterno LP figure | – | 0.0% | – | – | No LP figurerank +0.76 |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch4 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.22 | 48.3%, 36% to 61%, the 95% range | 0.0% | 5.3% | – | 60 |
| 26.21 | 47.3%, 45% to 50%, the 95% range | 0.1% | 5.6% | +0.40, ±1.00, the 95% range, over 1,743 games | 1,771 |
| 26.20 | 46.9%, 44% to 50%, the 95% range | 0.1% | 5.6% | +0.40, ±1.29, the 95% range, over 1,043 games | 1,057 |
| 26.19 | 48.4%, 44% to 53%, the 95% range | 0.1% | 5.8% | +1.00, ±1.73, the 95% range, over 539 games | 544 |
Questions
Is Yorick Jungle good right now?
Grade D, off-meta: 46.6% won over 863 games in Emerald and above on all servers, last 7 days.
How much LP does Yorick Jungle net a game?
+0.30 LP a game (±1.43) in Emerald and above on all servers, last 7 days, against a rank average of +1.68.














































