ZacMid

Off-meta MidMaster+

Jungle70%Top16%Support9%Mid5%
Win
49.3%
▼0.6 vs Mid
LP a game
+1.80
±1.79
Games
836
a win +27.1 · a loss −23.3
Pick · Ban
0.19 · 1.2%
as Mid · any role

How we measure

Low sample. 826 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 836 games

Items 6.1% of games with a core · 60.0% won

  1. Heartsteel
  2. Hollow Radiance
  3. Warmog's Armor
4th
  • R52.1%won15% · 23pick, 23 games
  • S63.1%won9.9% · 15pick, 15 games
  • U54.7%won9.2% · 14pick, 14 games
all builds

60.0% won (40.7–76.6) · 25 games

Start

  • Doran's Shield
  • Health Potion

66% · 48.7% won

Boots

  • Crimson Lucidity

27% · 52.0% won

Spells

  • Flash
  • Ignite

80% · 50.4% won

or FT 17%

Skills · max

starts W Q E

62% · 50.2% won

or 8.4%

RunesConqueror + Resolve
Precision
Resolve
Exact page · 33.7%

Runes Conqueror + Resolve

or Grasp of the Undying + Precision 24%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Syndra50.0%
  2. Ahri51.3%
  3. Locke50.4%
  4. Yasuo50.5%
  5. Yone49.5%
  6. Sylas49.0%
  7. Zed49.7%
  8. Akali48.4%
  9. Viktor46.2%
  10. Zac49.3%
LP by rankMaster+: a win +27.1 · a loss −23.310 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Zac by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron135 games, small sample13559.3%+20.1−17.5+4.80rank +0.65, ±3.23, the 95% range, over 135 games
Bronze612 games61254.1%+22.3−17.2+4.10rank +2.48, ±1.62, the 95% range, over 612 games
Silver1,248 games1,24854.8%+22.0−16.7+4.60rank +2.34, ±1.11, the 95% range, over 1,248 games
Gold1,897 games1,89750.8%+21.4−17.4+2.40rank +2.19, ±0.90, the 95% range, over 1,897 games
Platinum2,046 games2,04649.3%+21.3−17.4+1.80rank +1.84, ±0.87, the 95% range, over 2,046 games
Emerald1,939 games1,93951.4%+20.6−17.9+2.00rank +1.47, ±0.88, the 95% range, over 1,939 games
Diamond1,227 games1,22751.7%+20.9−17.3+2.70rank +1.98, ±1.10, the 95% range, over 1,227 games
Master721 games72149.0%+27.1−22.9+1.90rank +2.04, ±1.91, the 95% range, over 721 games
Grandmaster75 games, small sample7546.7%+27.5−26.2−1.10rank +0.78, ±6.20, the 95% range, over 75 games
Challenger30 games, small sample3063.3%+24.4−23.8+6.70rank +0.43, ±8.85, the 95% range, over 30 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼3.6 since 26.203 patches
Zac Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2149.3%, 46% to 53%, the 95% range0.2%1.2%+1.80, ±1.79, the 95% range, over 826 games836
26.2052.9%, 49% to 57%, the 95% range0.2%1.3%+3.10, ±2.29, the 95% range, over 535 games539
26.1944.8%, 35% to 55%, the 95% range0.1%1.3%–96

Questions

Is Zac Mid good right now?

Grade B, off-meta: 49.3% won over 836 games in Master and above on all servers, patch 26.21.

How much LP does Zac Mid net a game?

+1.80 LP a game (±1.79) in Master and above on all servers, patch 26.21, against a rank average of +1.91.

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