- Win
- 49.3%
- ▼0.7 vs Mid
- LP a game
- +1.20
- ±0.48
- Games
- 6,739
- a win +20.5 · a loss −17.8
- Pick · Ban
- 0.26 · 4.6%
- as Mid · any role
Zyra Mid, patch 26.19: Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter; Electrocute + Sorcery; skill order Q > E > W (each the most played of 6,739 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 81%Flex Adaptive force 92%Defense Health scaling 84%Set taken in 71% of games
Every rune with its win rate38 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 89% | 49.1% | 47.8–50.3% |
| Transcendence | 85% | 49.0% | 47.7–50.3% |
| Scorch | 62% | 49.5% | 48.0–51.0% |
| Arcane Comet | 49% | 49.5% | 47.8–51.2% |
| Deathfire Touch | 15% | 49.9% | 46.8–53.0% |
| Gathering Storm | 8.9% | 48.3% | 44.4–52.3% |
| Absolute Focus | 4.5% | 50.8% | 45.2–56.4% |
| Axiom Arcanist | 3.4% | 51.1% | 44.7–57.5% |
| Celerity | 1.7% | 52.1% | 43.2–61.0% |
| Summon AeryFew games | 1.0% | 41.8% | 30.7–53.7% |
| Nimbus CloakFew games | 0.5% | 48.7% | 33.5–64.1% |
| WaterwalkingFew games | 0.5% | 52.8% | 37.0–68.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 37% | 48.3% | 46.3–50.2% |
| Ultimate Hunter | 37% | 48.7% | 46.7–50.6% |
| Electrocute | 30% | 48.0% | 45.8–50.1% |
| Grisly Mementos | 29% | 47.9% | 45.7–50.1% |
| Taste of Blood | 27% | 50.2% | 47.9–52.5% |
| Relentless Hunter | 26% | 49.6% | 47.3–52.0% |
| Dark Harvest | 3.7% | 52.6% | 46.4–58.7% |
| Sixth Sense | 3.2% | 52.3% | 45.7–58.9% |
| Treasure Hunter | 2.1% | 47.2% | 39.3–55.3% |
| Deep Ward | 1.9% | 52.0% | 43.3–60.6% |
| Sudden ImpactFew games | 0.5% | 51.5% | 35.2–67.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 20% | 49.4% | 46.8–52.1% |
| Presence of Mind | 16% | 48.8% | 45.9–51.8% |
| Legend: Haste | 9.8% | 50.7% | 46.9–54.5% |
| Coup de Grace | 3.9% | 51.9% | 45.9–57.9% |
| TriumphFew games | 1.2% | 55.1% | 44.1–65.7% |
| Legend: AlacrityFew games | 0.3% | 40.9% | 23.3–61.3% |
| Last StandFew games | 0.3% | 33.3% | 17.2–54.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 8.7% | 49.1% | 45.1–53.1% |
| Biscuit Delivery | 7.9% | 50.4% | 46.2–54.6% |
| Magical Footwear | 1.7% | 55.8% | 46.6–64.6% |
| Cash Back | 1.7% | 51.4% | 42.2–60.5% |
| First StrikeFew games | 1.1% | 56.0% | 44.8–66.7% |
| Triple TonicFew games | 1.1% | 46.6% | 35.6–57.9% |
| Jack Of All TradesFew games | 0.8% | 63.6% | 50.4–75.1% |
| Approach VelocityFew games | 0.3% | 57.1% | 36.6–75.5% |
Questions
What keystone do Zyra Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 28% of 6,739 games in all ranks, patch 26.19, 47.9% win rate.
What other rune page do Zyra Mid players use?
Arcane Comet with Domination: 26% of 6,739 games in all ranks, patch 26.19, 49.7% win rate.
Which stat shards do Zyra Mid players pick?
Adaptive force, Adaptive force, Health scaling: 71% of 6,739 games in all ranks, patch 26.19, 48.5% win rate.










































