Losses that cost 0 LP
9.9%
16.6% in Silver IV

+22.5a win−17.5a loss
Net +2.75 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Silver I on TR Solo, patch 26.20 (14–16 Oct): a win paid +22.5 LP on average, a loss cost −17.5.
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Losses that cost 0 LP
9.9%
16.6% in Silver IV
Up and down
1,785promotions3,144demotions
in 29 k games
Dodges
408
14.1 per 1,000 games · −5.3 LP each
Wins of 35+ LP
8.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.7 | −17.7 | +2.69 | 8.8% | 753 |
| Thursday 15 Oct | +22.3 | −17.7 | +2.47 | 9.3% | 17,331 |
| Friday 16 Oct (so far) | +22.7 | −17.3 | +3.21 | 10.9% | 10,956 |
Silver I on TR Solo, patch 26.20 (14–16 Oct 2026): a win paid +22.5 LP on average and a loss cost −17.5. The medians were +19 and −21.
From 0 LP, about 40 games at a 50% win rate, 30 at 52% and 22 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).