AkaliJungle runes

Off-meta Jungle

Mid69%Top30%Jungle<1%
Win
22.1%
▼27.9 vs Jungle
LP a game
—
Not enough games
Games
68
Pick · Ban
0.00 · 16.6%
as Jungle · any role
Few games

How we measure

Akali Jungle, patch 26.21: Electrocute + Resolve; skill order Q > E > W (each the most played of 68 games).

Low sample. 68 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 92%Flex Adaptive force 100%Defense Health scaling 82%Set taken in 66% of games
Every rune with its win rate8 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games57%28.2%16.5–43.8%
Ultimate HunterFew games56%29.0%17.0–44.8%
ElectrocuteFew games44%26.7%14.2–44.5%
Grisly MementosFew games44%26.7%14.2–44.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games34%30.4%15.6–50.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: HasteFew games40%18.5%8.2–36.7%
Coup de GraceFew games40%11.1%3.9–28.1%
Presence of MindFew games38%11.5%4.0–29.0%

Questions

What keystone do Akali Jungle players take on all servers?

Electrocute, with Resolve as the secondary tree, is the most played page: 22% of 68 games in Emerald and above, patch 26.21, 40.0% win rate.

Which stat shards do Akali Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 66% of 68 games in Emerald and above, patch 26.21, 22.2% win rate.