- Win
- 48.5%
- ▼1.4 vs Mid
- LP a game
- +0.60
- ±0.19
- Games
- 53.9k
- a win +22.3 · a loss −20.3
- Pick · Ban
- 7.6 · 17.1%
- as Mid · any role
Akali Mid, patch 26.21: Hextech Gunblade, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > E > W (each the most played of 53,907 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 98%Flex Adaptive force 94%Defense Health scaling 69%Set taken in 67% of games
Every rune with its win rate40 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 91% | 48.7% | 48.3–49.2% |
| Sudden Impact | 90% | 48.8% | 48.3–49.2% |
| Ultimate Hunter | 89% | 48.6% | 48.2–49.1% |
| Grisly Mementos | 77% | 48.6% | 48.1–49.1% |
| Sixth Sense | 13% | 49.3% | 48.1–50.4% |
| Treasure Hunter | 1.4% | 51.5% | 47.9–55.1% |
| Taste of Blood | 1.1% | 44.6% | 40.7–48.6% |
| Relentless Hunter | 1.1% | 53.9% | 49.8–57.9% |
| Deep Ward | 0.9% | 52.0% | 47.6–56.4% |
| Dark HarvestFew games | 0.2% | 51.6% | 41.6–61.5% |
| Cheap ShotFew games | 0.1% | 44.3% | 32.5–56.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 70% | 49.1% | 48.6–49.6% |
| Second Wind | 59% | 48.6% | 48.0–49.1% |
| Bone Plating | 18% | 50.4% | 49.5–51.4% |
| Unflinching | 6.9% | 48.1% | 46.5–49.7% |
| Revitalize | 0.4% | 49.8% | 43.3–56.2% |
| ConditioningFew games | 0.2% | 50.0% | 39.8–60.2% |
| DemolishFew games | 0.1% | 35.9% | 25.3–48.2% |
| Font of LifeFew games | <0.1% | 43.3% | 27.4–60.8% |
| Shield BashFew games | <0.1% | 45.8% | 27.9–64.9% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 17% | 46.8% | 45.8–47.8% |
| Nimbus Cloak | 16% | 46.7% | 45.7–47.8% |
| Celerity | 0.6% | 44.2% | 39.0–49.6% |
| Absolute Focus | 0.6% | 46.2% | 40.7–51.8% |
| Axiom Arcanist | 0.5% | 50.9% | 45.1–56.6% |
| Gathering Storm | 0.5% | 42.6% | 36.5–48.9% |
| Transcendence | 0.3% | 46.9% | 39.0–55.0% |
| Stormraider's SurgeFew games | 0.1% | 38.9% | 27.0–52.2% |
| WaterwalkingFew games | <0.1% | 22.7% | 10.1–43.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 9.5% | 46.5% | 45.2–47.9% |
| Legend: Haste | 8.6% | 46.4% | 45.0–47.8% |
| Coup de Grace | 7.7% | 46.3% | 44.8–47.8% |
| Conqueror | 5.9% | 46.1% | 44.4–47.9% |
| Cut Down | 3.1% | 49.3% | 46.9–51.7% |
| Fleet Footwork | 3.0% | 47.9% | 45.5–50.4% |
| Triumph | 1.6% | 48.8% | 45.5–52.2% |
| Last Stand | 1.3% | 47.2% | 43.6–50.9% |
| Absorb Life | 0.9% | 49.9% | 45.5–54.3% |
| Legend: Alacrity | 0.5% | 51.3% | 45.4–57.2% |
| Legend: Bloodline | 0.2% | 45.4% | 37.1–54.0% |
Questions
What keystone do Akali Mid players take on all servers?
Electrocute, with Resolve as the secondary tree, is the most played page: 70% of 53,907 games in Diamond and above, patch 26.21, 49.3% win rate.
What other rune page do Akali Mid players use?
Conqueror with Resolve: 5% of 53,907 games in Diamond and above, patch 26.21, 46.2% win rate.
Which stat shards do Akali Mid players pick?
Adaptive force, Adaptive force, Health scaling: 67% of 53,907 games in Diamond and above, patch 26.21, 48.3% win rate.











































