AlistarJungle runes

Off-meta Jungle

Support98%Jungle<1%
Win
31.7%
▼18.3 vs Jungle
LP a game
—
Not enough games
Games
79
Pick · Ban
0.00 · 2.2%
as Jungle · any role
Few games

How we measure

Alistar Jungle, patch 26.21: Aftershock + Sorcery; skill order Q > W > E (each the most played of 79 games).

Low sample. 79 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Ability haste 53%Flex Health scaling 53%Defense Health scaling 79%Set taken in 42% of games
Every rune with its win rate9 runes · 4 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games48%29.0%17.0–44.8%
UnflinchingFew games47%29.7%17.5–45.8%
Font of LifeFew games38%33.3%19.2–51.2%
AftershockFew games34%33.3%18.6–52.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Nimbus CloakFew games34%48.2%30.7–66.0%
WaterwalkingFew games32%52.0%33.5–70.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games42%30.3%17.4–47.3%
Hextech FlashtraptionFew games29%34.8%18.8–55.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games27%28.6%13.8–50.0%

Questions

What keystone do Alistar Jungle players take on all servers?

Aftershock, with Sorcery as the secondary tree, is the most played page: 16% of 79 games in Emerald and above, patch 26.21, 46.2% win rate.

Which stat shards do Alistar Jungle players pick?

Ability haste, Health scaling, Health scaling: 42% of 79 games in Emerald and above, patch 26.21, 36.4% win rate.