- Win
- 31.7%
- ▼18.3 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 79
- Pick · Ban
- 0.00 · 2.2%
- as Jungle · any role
Alistar Jungle, patch 26.21: Aftershock + Sorcery; skill order Q > W > E (each the most played of 79 games).
Low sample. 79 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
SorcerySecondary
ShardsOffense Ability haste 53%Flex Health scaling 53%Defense Health scaling 79%Set taken in 42% of games
Every rune with its win rate9 runes · 4 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 48% | 29.0% | 17.0–44.8% |
| UnflinchingFew games | 47% | 29.7% | 17.5–45.8% |
| Font of LifeFew games | 38% | 33.3% | 19.2–51.2% |
| AftershockFew games | 34% | 33.3% | 18.6–52.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Nimbus CloakFew games | 34% | 48.2% | 30.7–66.0% |
| WaterwalkingFew games | 32% | 52.0% | 33.5–70.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 42% | 30.3% | 17.4–47.3% |
| Hextech FlashtraptionFew games | 29% | 34.8% | 18.8–55.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 27% | 28.6% | 13.8–50.0% |
Questions
What keystone do Alistar Jungle players take on all servers?
Aftershock, with Sorcery as the secondary tree, is the most played page: 16% of 79 games in Emerald and above, patch 26.21, 46.2% win rate.
Which stat shards do Alistar Jungle players pick?
Ability haste, Health scaling, Health scaling: 42% of 79 games in Emerald and above, patch 26.21, 36.4% win rate.













