AmbessaJungle build

Off-meta Jungle

Top80%Jungle14%Mid5%
Win
48.1%
▼1.9 vs Jungle
LP a game
+1.00
±0.42
Games
10.7k
a win +22.7 · a loss −19.4
Pick · Ban
0.63 · 4.7%
as Jungle · any role

How we measure

Ambessa Jungle, patch 26.21: Profane Hydra, Voltaic Cyclosword, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 10,769 games).

Build

Most played of 10,769 games

Start

SpHp

37% · 46.5% won

Spells

FlSm

100% · 48.1% won

Skills

starts Q E W

65% · 44.6% won

Items 23.0% of games with a core

  1. Profane Hydra
  2. Voltaic Cyclosword
  3. Death's Dance
4th
  • Eh60.6% won35% pick
  • Dd61.7% won17% pick
  • Mo60.7% won13% pick
5th
  • Ga68.3% won29% pick
  • Eh67.8% won18% pick
  • Mo54.4% won11% pick

54.1% won (51.7–56.5) · 1,642 games

BootsPlated Steelcaps37% · 48.9% won

Skill path 81% of games · 49.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Profane Hydra › Voltaic Cyclosword › Death's Dance1,642 gamesMost played23%54.1%52% to 57%
  2. Hubris › Voltaic Cyclosword › Death's Dance557 games7.8%53.5%49% to 58%
  3. Profane Hydra › Axiom Arc › Death's Dance529 games7.4%51.0%47% to 55%
  4. Profane Hydra › Death's Dance › Endless Hunger286 games4.0%58.4%53% to 64%
  5. Hubris › Axiom Arc › Death's Dance250 games3.5%55.6%49% to 62%
  6. Profane Hydra › Voltaic Cyclosword › Maw of Malmortius133 games1.9%46.6%38% to 55%
  7. Profane Hydra › Voltaic Cyclosword › Endless Hunger106 games1.5%65.1%56% to 74%
  8. Voltaic Cyclosword › Axiom Arc › Death's Dance103 games1.4%56.3%47% to 65%

Skills

Max order
  1. starts Q E W65%44.6%6,157
  2. starts Q E WHighest win21%57.4%1,982
  3. starts Q E Q6.5%48.5%615
  4. starts Q W E3.4%44.3%325
  5. starts Q E Q2.3%62.1%219

Starting items

Scorchclaw Pup + Health Potion37% · 46.5% won · 3,558 games
  • Scorchclaw Pup Highest win29%48.6% won
  • Gustwalker Hatchling + Health Potion 10%46.3% won

Boots

Plated Steelcaps37% · 48.9% won · 4,006 games
  • Mercury's Treads 29%49.7% won
  • No boots 21%40.9% won

Summoner spells

Flash + Smite100% · 48.1% won · 10,755 games
Every option as a table51 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Profane Hydra › Voltaic Cyclosword › Death's Dance23%54.1%51.7%–56.5%1,642
Hubris › Voltaic Cyclosword › Death's Dance7.8%53.5%49.4%–57.6%557
Profane Hydra › Axiom Arc › Death's Dance7.4%51.0%46.8%–55.3%529
Profane Hydra › Death's Dance › Endless Hunger4.0%58.4%52.6%–64.0%286
Hubris › Axiom Arc › Death's Dance3.5%55.6%49.4%–61.6%250
Profane Hydra › Voltaic Cyclosword › Maw of Malmortius1.9%46.6%38.4%–55.1%133
Profane Hydra › Voltaic Cyclosword › Endless Hunger1.5%65.1%55.6%–73.5%106
Voltaic Cyclosword › Axiom Arc › Death's Dance1.4%56.3%46.7%–65.5%103
4th item, of 3,941 games that reached it
Endless Hunger35%60.6%58.0%–63.2%1,389
Death's Dance17%61.7%57.9%–65.3%665
Maw of Malmortius13%60.7%56.4%–64.9%494
Guardian Angel8.2%63.0%57.7%–68.1%322
Serpent's Fang4.1%50.0%42.3%–57.7%160
Lord Dominik's Regards3.4%59.4%50.9%–67.4%133
5th item, of 1,472 games that reached it
Guardian Angel29%68.3%63.7%–72.5%429
Endless Hunger18%67.8%62.0%–73.1%270
Maw of Malmortius11%54.4%46.9%–61.8%169
Death's DanceFew games6.0%59.1%48.7%–68.8%88
Serpent's FangFew games5.8%57.7%47.0%–67.6%85
Lord Dominik's RegardsFew games4.0%64.4%51.7%–75.4%59
Boots
Plated Steelcaps37%48.9%47.4%–50.5%4,006
Mercury's Treads29%49.7%47.9%–51.4%3,138
No boots21%40.9%38.9%–42.9%2,291
Gluttonous Greaves9.2%55.1%52.0%–58.2%992
Ionian Boots of Lucidity2.8%52.0%46.4%–57.5%306
Starting items
Scorchclaw Pup + Health Potion37%46.5%44.8%–48.1%3,558
Scorchclaw Pup29%48.6%46.7%–50.4%2,767
Gustwalker Hatchling + Health Potion10%46.3%43.2%–49.5%969
Mosstomper Seedling9.3%49.4%46.2%–52.7%896
Summoner spells
Flash + Smite100%48.1%47.1%–49.0%10,755
Skill order
Max Q E W · starts Q E W65%44.6%43.4%–45.9%6,157
Max Q W E · starts Q E W21%57.4%55.2%–59.5%1,982
Max Q E W · starts Q E Q6.5%48.5%44.5%–52.4%615
Max Q E W · starts Q W E3.4%44.3%39.0%–49.7%325
Max Q W E · starts Q E Q2.3%62.1%55.5%–68.3%219
First 11 skill points
Q E W Q Q R Q E Q E R81%49.0%47.9%–50.2%7,364
Q E Q W Q R Q E Q E R8.5%52.3%48.8%–55.9%768
Q W E Q Q R Q E Q E R3.6%48.8%43.4%–54.2%328
Q E W Q Q R Q W Q W R1.5%48.5%40.1%–56.9%132
Q E W Q Q R Q E Q W RFew games1.1%43.9%34.5%–53.8%98
Q W E Q Q R Q W Q W RFew games0.9%48.7%38.0%–59.6%78
Finished items
Endless Hunger28%59.8%58.0%–61.5%3,050
Hubris28%50.3%48.5%–52.1%3,008
Axiom Arc19%51.5%49.3%–53.6%2,071
Maw of Malmortius12%55.9%53.2%–58.5%1,321
Eclipse9.0%46.4%43.3%–49.5%970
Guardian Angel8.5%66.6%63.4%–69.5%918
Serpent's Fang7.6%52.1%48.7%–55.5%819
Spear of Shojin7.4%47.9%44.5%–51.4%799
Bastionbreaker6.7%56.9%53.2%–60.4%721
Lord Dominik's Regards4.7%60.9%56.6%–65.1%504

Questions

What do Ambessa Jungle players build first on all servers?

The most played core is Profane Hydra, then Voltaic Cyclosword, then Death's Dance: 15% of 10,769 games in Emerald and above, patch 26.21, 54.1% win rate.

What skill order do Ambessa Jungle players use?

Most often they max Q, E, W and start Q, E, W: 65% of 9,491 games with a skill order in Emerald and above, patch 26.21, 44.6% win rate.

Which summoner spells do Ambessa Jungle players take?

Flash and Smite, in 100% of 10,769 games in Emerald and above, patch 26.21, 48.1% win rate.