- Win
- 51.4%
- ▲1.5 vs Mid
- LP a game
- +1.70
- ±0.39
- Games
- 12.8k
- a win +22.2 · a loss −20.4
- Pick · Ban
- 1.8 · 0.53%
- as Mid · any role
Annie Mid, patch 26.21: Malignance, Hextech Rocketbelt, Shadowflame; Electrocute + Sorcery; skill order Q > W > E (each the most played of 12,798 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 68%Flex Adaptive force 83%Defense Health scaling 66%Set taken in 51% of games
Every rune with its win rate37 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 54% | 50.8% | 49.6–52.0% |
| Absolute Focus | 52% | 51.0% | 49.8–52.2% |
| Manaflow Band | 27% | 52.7% | 51.1–54.4% |
| Scorch | 27% | 52.9% | 51.2–54.5% |
| Celerity | 15% | 53.3% | 51.1–55.6% |
| Deathfire Touch | 12% | 53.1% | 50.7–55.6% |
| Transcendence | 8.9% | 53.9% | 51.0–56.8% |
| Gathering Storm | 8.1% | 51.2% | 48.1–54.2% |
| Arcane Comet | 1.2% | 59.2% | 51.3–66.7% |
| Summon AeryFew games | 0.7% | 57.5% | 47.3–67.0% |
| Nimbus CloakFew games | 0.6% | 51.2% | 40.5–61.9% |
| Stormraider's SurgeFew games | 0.5% | 53.5% | 40.8–65.7% |
| WaterwalkingFew games | 0.2% | 47.6% | 28.3–67.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 81% | 50.7% | 49.8–51.7% |
| Cheap Shot | 68% | 50.3% | 49.3–51.4% |
| Grisly Mementos | 68% | 50.5% | 49.5–51.6% |
| Relentless Hunter | 56% | 51.1% | 49.9–52.2% |
| Ultimate Hunter | 26% | 50.0% | 48.3–51.7% |
| Taste of Blood | 16% | 53.0% | 50.8–55.2% |
| Sixth Sense | 12% | 52.0% | 49.5–54.5% |
| Deep Ward | 1.6% | 54.2% | 47.3–60.9% |
| Treasure Hunter | 1.6% | 56.6% | 49.6–63.3% |
| Dark Harvest | 0.8% | 51.5% | 41.9–61.0% |
| Sudden ImpactFew games | 0.3% | 57.1% | 42.2–70.9% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 12% | 52.2% | 49.7–54.7% |
| Biscuit Delivery | 6.9% | 49.7% | 46.4–53.0% |
| Magical Footwear | 3.9% | 55.7% | 51.3–60.0% |
| First Strike | 3.8% | 55.5% | 51.0–59.9% |
| Triple Tonic | 3.4% | 56.8% | 52.1–61.4% |
| Cash Back | 2.7% | 54.3% | 49.1–59.4% |
| Hextech FlashtraptionFew games | 0.6% | 56.3% | 45.3–66.6% |
| Jack Of All TradesFew games | 0.2% | 50.0% | 32.1–67.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 9.1% | 51.9% | 49.1–54.8% |
| Cut Down | 9.0% | 51.2% | 48.3–54.1% |
| Presence of Mind | 1.0% | 54.6% | 46.0–62.8% |
| Coup de GraceFew games | 0.6% | 54.7% | 43.5–65.4% |
| TriumphFew games | 0.2% | 40.0% | 23.4–59.3% |
Questions
What keystone do Annie Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 70% of 12,798 games in Diamond and above, patch 26.21, 50.9% win rate.
What other rune page do Annie Mid players use?
Deathfire Touch with Precision: 9% of 12,798 games in Diamond and above, patch 26.21, 51.8% win rate.
Which stat shards do Annie Mid players pick?
Adaptive force, Adaptive force, Health scaling: 51% of 12,798 games in Diamond and above, patch 26.21, 50.4% win rate.








































