- Win
- 50.9%
- ▲0.9 vs Mid
- LP a game
- +2.20
- ±0.36
- Games
- 12.9k
- a win +21.3 · a loss −18.0
- Pick · Ban
- 1.9 · 0.91%
- as Mid · any role
Annie Mid on EUW, patch 26.21: Malignance, Hextech Rocketbelt, Shadowflame; Electrocute + Sorcery; skill order Q > W > E (each the most played of 12,861 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 79%Flex Adaptive force 89%Defense Health scaling 80%Set taken in 68% of games
Every rune with its win rate36 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 66% | 51.3% | 50.2–52.4% |
| Absolute Focus | 63% | 51.3% | 50.2–52.4% |
| Manaflow Band | 21% | 49.5% | 47.6–51.4% |
| Scorch | 20% | 50.4% | 48.5–52.3% |
| Celerity | 11% | 51.4% | 48.7–54.0% |
| Deathfire Touch | 9.6% | 50.2% | 47.4–53.0% |
| Transcendence | 6.0% | 51.8% | 48.3–55.3% |
| Gathering Storm | 5.8% | 51.9% | 48.3–55.5% |
| Arcane Comet | 1.2% | 55.4% | 47.6–62.9% |
| Nimbus CloakFew games | 0.4% | 51.1% | 37.0–65.0% |
| Stormraider's SurgeFew games | 0.2% | 60.0% | 42.3–75.4% |
| Summon AeryFew games | 0.2% | 45.0% | 25.8–65.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 86% | 50.9% | 50.0–51.8% |
| Cheap Shot | 81% | 50.7% | 49.8–51.7% |
| Grisly Mementos | 78% | 51.0% | 50.0–52.0% |
| Relentless Hunter | 65% | 51.5% | 50.4–52.6% |
| Ultimate Hunter | 23% | 49.4% | 47.6–51.2% |
| Sixth Sense | 8.9% | 50.5% | 47.6–53.4% |
| Taste of Blood | 7.7% | 55.0% | 51.8–58.0% |
| Deep WardFew games | 0.7% | 52.9% | 42.5–63.0% |
| Dark HarvestFew games | 0.7% | 52.9% | 42.4–63.2% |
| Treasure HunterFew games | 0.6% | 58.7% | 47.4–69.1% |
| Sudden ImpactFew games | 0.4% | 45.7% | 32.2–59.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 9.2% | 50.0% | 47.2–52.9% |
| Biscuit Delivery | 7.9% | 49.1% | 46.0–52.2% |
| Magical Footwear | 1.7% | 56.3% | 49.7–62.6% |
| First Strike | 1.4% | 53.0% | 45.8–60.0% |
| Cash Back | 1.3% | 55.6% | 48.1–62.9% |
| Triple Tonic | 1.0% | 51.5% | 43.1–59.9% |
| Approach VelocityFew games | 0.2% | 75.0% | 53.1–88.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 7.9% | 47.5% | 44.5–50.6% |
| Legend: Haste | 7.9% | 47.9% | 44.9–51.0% |
| Presence of MindFew games | 0.6% | 48.8% | 38.3–59.4% |
| Coup de GraceFew games | 0.5% | 46.0% | 34.3–58.2% |
| TriumphFew games | 0.3% | 50.0% | 34.8–65.1% |
| Legend: AlacrityFew games | 0.2% | 41.7% | 24.5–61.2% |
Questions
What keystone do Annie Mid players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 78% of 12,861 games in all ranks, patch 26.21, 51.0% win rate.
What other rune page do Annie Mid players use?
Deathfire Touch with Precision: 7% of 12,861 games in all ranks, patch 26.21, 48.3% win rate.
Which stat shards do Annie Mid players pick?
Adaptive force, Adaptive force, Health scaling: 68% of 12,861 games in all ranks, patch 26.21, 51.4% win rate.







































