- Win
- 34.8%
- ▼15.2 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 66
- Pick · Ban
- 0.01 · 0.87%
- as Jungle · any role
Low sample. 66 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 59%Flex Adaptive force 74%Defense Health scaling 74%Set taken in 52% of games
Every rune with its win rate5 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute FocusFew games | 47% | 51.6% | 34.8–68.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Grisly MementosFew games | 71% | 38.3% | 25.8–52.6% |
| ElectrocuteFew games | 70% | 37.0% | 24.5–51.4% |
| Cheap ShotFew games | 65% | 41.9% | 28.4–56.7% |
| Ultimate HunterFew games | 48% | 28.1% | 15.6–45.4% |
Questions
What keystone do Annie Jungle players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 53% of 66 games in all ranks, last 7 days, 42.9% win rate.
What other rune page do Annie Jungle players use?
Deathfire Touch with Precision: 23% of 66 games in all ranks, last 7 days, 26.7% win rate.
Which stat shards do Annie Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 52% of 66 games in all ranks, last 7 days, 47.1% win rate.









