- Win
- 42.9%
- ▼7.2 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 35
- Pick · Ban
- 0.01 · 0.54%
- as Jungle · any role
Low sample. 35 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 82%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 66% of games
Every rune with its win rate5 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 89% | 38.7% | 23.7–56.2% |
| Grisly MementosFew games | 80% | 39.3% | 23.6–57.6% |
| ElectrocuteFew games | 74% | 38.5% | 22.4–57.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom ArcanistFew games | 63% | 45.5% | 26.9–65.3% |
| Absolute FocusFew games | 60% | 38.1% | 20.8–59.1% |
Questions
What keystone do Annie Jungle players take on BR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 57% of 35 games in all ranks, patch 26.20, 40.0% win rate.
Which stat shards do Annie Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 66% of 35 games in all ranks, patch 26.20, 34.8% win rate.









