- Win
- 51.0%
- ▲1.0 vs Mid
- LP a game
- +1.40
- ±0.24
- Games
- 29.6k
- a win +20.9 · a loss −19.2
- Pick · Ban
- 1.9 · 0.58%
- as Mid · any role
Annie Mid, patch 26.21: Malignance, Hextech Rocketbelt, Shadowflame; Electrocute + Sorcery; skill order Q > W > E (each the most played of 29,627 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 73%Flex Adaptive force 86%Defense Health scaling 72%Set taken in 59% of games
Every rune with its win rate39 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 61% | 50.8% | 50.0–51.5% |
| Absolute Focus | 58% | 50.8% | 50.1–51.6% |
| Manaflow Band | 23% | 51.6% | 50.4–52.8% |
| Scorch | 23% | 51.5% | 50.3–52.6% |
| Celerity | 13% | 52.2% | 50.6–53.7% |
| Deathfire Touch | 12% | 51.7% | 50.1–53.4% |
| Transcendence | 7.7% | 54.0% | 51.9–56.0% |
| Gathering Storm | 6.7% | 52.0% | 49.7–54.1% |
| Arcane Comet | 1.0% | 56.2% | 50.4–61.8% |
| Summon Aery | 0.6% | 56.3% | 48.7–63.6% |
| Nimbus Cloak | 0.5% | 47.6% | 39.7–55.7% |
| Stormraider's Surge | 0.4% | 49.2% | 40.3–58.1% |
| WaterwalkingFew games | 0.2% | 47.5% | 35.5–59.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 83% | 50.7% | 50.1–51.3% |
| Cheap Shot | 75% | 50.4% | 49.8–51.1% |
| Grisly Mementos | 73% | 50.5% | 49.8–51.2% |
| Relentless Hunter | 61% | 50.7% | 50.0–51.4% |
| Ultimate Hunter | 24% | 50.6% | 49.4–51.7% |
| Taste of Blood | 11% | 52.2% | 50.5–53.9% |
| Sixth Sense | 9.5% | 51.6% | 49.7–53.4% |
| Deep Ward | 1.3% | 55.3% | 50.2–60.2% |
| Treasure Hunter | 1.1% | 53.6% | 48.2–58.9% |
| Dark Harvest | 0.8% | 50.0% | 43.7–56.3% |
| Sudden Impact | 0.4% | 58.3% | 49.1–66.9% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 10% | 51.1% | 49.4–52.9% |
| Biscuit Delivery | 7.5% | 49.4% | 47.3–51.5% |
| Magical Footwear | 2.9% | 55.6% | 52.3–58.9% |
| First Strike | 2.6% | 55.2% | 51.6–58.7% |
| Triple Tonic | 2.0% | 55.4% | 51.4–59.4% |
| Cash Back | 1.9% | 52.1% | 47.9–56.3% |
| Hextech FlashtraptionFew games | 0.3% | 60.0% | 49.1–70.0% |
| Jack Of All TradesFew games | 0.1% | 45.2% | 31.2–60.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Haste | 8.8% | 51.5% | 49.6–53.4% |
| Cut Down | 8.7% | 51.1% | 49.1–53.0% |
| Presence of Mind | 0.8% | 50.2% | 44.0–56.4% |
| Coup de Grace | 0.6% | 51.5% | 44.0–58.9% |
| TriumphFew games | 0.3% | 43.5% | 33.5–54.1% |
| Legend: AlacrityFew games | <0.1% | 40.0% | 21.9–61.3% |
| Last StandFew games | <0.1% | 45.0% | 25.8–65.8% |
Questions
What keystone do Annie Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 73% of 29,627 games in Emerald and above, patch 26.21, 50.8% win rate.
What other rune page do Annie Mid players use?
Deathfire Touch with Precision: 8% of 29,627 games in Emerald and above, patch 26.21, 51.1% win rate.
Which stat shards do Annie Mid players pick?
Adaptive force, Adaptive force, Health scaling: 59% of 29,627 games in Emerald and above, patch 26.21, 50.7% win rate.










































