- Win
- 46.7%
- ▼3.3 vs Jungle
- LP a game
- +1.30
- ±1.83
- Games
- 643
- a win +24.6 · a loss −19.4
- Pick · Ban
- 0.09 · 0.54%
- as Jungle · any role
Low sample. 637 games, fewer than 1,000. Read these numbers as rough.
Build
Items 14.1% of games with a core · 54.6% won
- Rylai's Crystal Scepter
- Liandry's Torment
- Zhonya's Hourglass
- S
57.1% won19% pick - Z
43.9% won18% pick - B
56.3% won14% pick
- R
61.9% won23% pick - M
60.0% won16% pick - Z
45.5% won12% pick
54.6% won (41.5–67.0) · 55 games
Start
- Scorchclaw Pup
32% · 54.2% won
Boots
- Sorcerer's Shoes
66% · 48.5% won
Spells
- Flash
- Smite
71% · 45.2% won
or E
S
29%
Skills · max
36% · 48.7% won
or ›› 23%









Runes Dark Harvest + Inspiration
or Dark Harvest + Sorcery 30%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank10 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron232 games, small sample | 232 | 46.1% | +20.8 | −17.6 | +0.10rank +0.68, ±2.59, the 95% range, over 232 games |
| Bronze621 games | 621 | 43.8% | +21.6 | −17.1 | −0.10rank +2.50, ±1.59, the 95% range, over 621 games |
| Silver965 games | 965 | 47.5% | +22.0 | −17.1 | +1.50rank +2.36, ±1.29, the 95% range, over 965 games |
| Gold1,030 games | 1,030 | 43.8% | +21.9 | −17.1 | +0.10rank +2.21, ±1.25, the 95% range, over 1,030 games |
| Platinum1,118 games | 1,118 | 45.7% | +20.9 | −18.0 | −0.20rank +1.85, ±1.18, the 95% range, over 1,118 games |
| Emerald737 games | 737 | 42.4% | +21.3 | −17.8 | −1.00rank +1.48, ±1.46, the 95% range, over 737 games |
| Diamond415 games | 415 | 42.5% | +21.0 | −17.5 | −0.90rank +1.97, ±1.91, the 95% range, over 415 games |
| Master204 games, small sample | 204 | 54.9% | +30.3 | −24.1 | +5.80rank +2.04, ±4.00, the 95% range, over 204 games |
| Grandmaster3 games, small sample | 3 | 66.7% | +44.0 | −22.0 | +22.00rank +0.76, ±44.58, the 95% range, over 3 games |
| Challenger15 games, small sample | 15 | 46.7% | +20.7 | −21.8 | −1.90rank +0.48, ±11.22, the 95% range, over 15 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 46.7%, 43% to 51%, the 95% range | 0.1% | 0.5% | +1.30, ±1.83, the 95% range, over 637 games | 643 |
| 26.20 | 48.2%, 45% to 51%, the 95% range | 0.1% | 0.5% | +1.70, ±1.53, the 95% range, over 936 games | 953 |
| 26.19 | 43.0%, 38% to 48%, the 95% range | 0.2% | 0.6% | −0.50, ±2.30, the 95% range, over 417 games | 421 |
Questions
Is Aurelion Sol Jungle good right now?
Grade C, off-meta: 46.7% won over 643 games in Diamond and above on all servers, patch 26.21.
How much LP does Aurelion Sol Jungle net a game?
+1.30 LP a game (±1.83) in Diamond and above on all servers, patch 26.21, against a rank average of +1.95.











































