Aurelion Sol
Off-meta Jungle
Win rate46.3%−3.7 pts vs Jungle 50.0%
LP a game+0.80±1.11 · Jungle +1.91
Games1,450Jungle · patch 26.20
Pick rate0.14%as Jungle
Ban rate0.86%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+off-meta
- Rank-sensitiveStrong in Iron to Silver (B), weak in Gold and Platinum (D).
Lane opponents
No Jungle opponent has 100 games against Aurelion Sol yet.
Build and runes
- Core items
- Bt
Rc
Bv
- 45.3%16% played
- Highest win
- Bt
Rc
Lt
- 51.8%13% played
- Boots
- Ss
Sorcerer's Shoes - 47.3%74% played
- Starting items
- Sp
Hp
- 50.7%29% played
- Spells
- Fl
Sm
- 48.5%68% played
- Runes

Dark HarvestDomination, with Inspiration- 44.8%32% played
- Highest win

Dark HarvestDomination, with Sorcery- 46.9%22% played
- Shards


Adaptive force · Adaptive force · Health scaling- 44.4%61% played
- Skill order
- Q›W›EStarts Q·E·W
- 48.3%26% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Bt Rc Bv Blackfire Torch · Rylai's Crystal Scepter · Banshee's Veil | 16% | 232 | 45.3%39% to 52% |
Bt Rc Lt Blackfire Torch · Rylai's Crystal Scepter · Liandry's Torment | 13% | 193 | 51.8%45% to 59% |
Bt Rc Zh Blackfire Torch · Rylai's Crystal Scepter · Zhonya's Hourglass | 6.8% | 98 | 58.2%48% to 67% |
Rc Lt Zh Rylai's Crystal Scepter · Liandry's Torment · Zhonya's Hourglass | 4.6% | 66 | 54.6%43% to 66% |
Bt Lt Rc Blackfire Torch · Liandry's Torment · Rylai's Crystal Scepter | 3.7% | 54 | 50.0%37% to 63% |
Rc Lt Sh Rylai's Crystal Scepter · Liandry's Torment · Shadowflame | 3.5% | 51 | 56.9%43% to 70% |
Rc Lt Bc Rylai's Crystal Scepter · Liandry's Torment · Bloodletter's Curse | 3.2% | 47 | 40.4%28% to 55% |
Rc Lt Bv Rylai's Crystal Scepter · Liandry's Torment · Banshee's Veil | 2.0% | 29 | 48.3%31% to 66% |
Skill order
Q›W›EQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, E, W · 26% · 38148.3%43%–53%
- Q›E›WMax Q, E, WStarts Q, E, W · 26% · 37449.7%45%–55%
- Q›E›WMax Q, E, WStarts Q, E, Q · 17% · 24241.7%36%–48%
- Q›W›EMax Q, W, EStarts Q, E, Q · 11% · 16644.6%37%–52%
- Q›E›WMax Q, E, WStarts E, Q, W · 9.0% · 13146.6%38%–55%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Liandry's Torment3,000 gold | 54% | 786 | 50.4%47% to 54% |
| Zhonya's Hourglass3,250 gold | 32% | 459 | 52.5%48% to 57% |
| Shadowflame3,200 gold | 25% | 368 | 51.4%46% to 56% |
| Rabadon's Deathcap3,500 gold | 22% | 318 | 57.9%52% to 63% |
| Bloodletter's Curse2,900 gold | 12% | 173 | 49.1%42% to 57% |
| Void Staff3,000 gold | 5.9% | 85 | 50.6%40% to 61% |
| Mejai's Soulstealer1,500 gold | 4.8% | 69 | 75.4%64% to 84% |
| Stormsurge2,800 gold | 3.1% | 45 | 44.4%31% to 59% |
| Morellonomicon2,850 gold | 1.7% | 25 | 52.0%34% to 70% |
| Rod of Ages2,600 gold | 1.7% | 25 | 60.0%41% to 77% |
Starting items
- Scorchclaw Pup, Health Potion29% · 42050.7%46%–55%
- Mosstomper Seedling28% · 39944.4%40%–49%
- Mosstomper Seedling, Health Potion19% · 27644.2%38%–50%
- Scorchclaw Pup16% · 23743.0%37%–49%
Boots
- Sorcerer's Shoes74% · 1,07347.3%44%–50%
- No boots18% · 26144.4%39%–51%
- Plated Steelcaps3.3% · 4835.4%23%–50%
- Mercury's Treads2.5% · 3641.7%27%–58%
- Gluttonous Greaves1.4% · 2055.0%34%–74%
Summoner spells
- Flash and Smite68% · 98648.5%45%–52%
- Exhaust and Smite31% · 44740.9%36%–46%
- Smite and Teleport0.9% · 1361.5%36%–82%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| Dark HarvestDomination, with Inspiration | 32% | 460 | 44.8%40% to 49% |
| Dark HarvestDomination, with Sorcery | 22% | 324 | 46.9%42% to 52% |
| Dark HarvestDomination, with Precision | 13% | 192 | 45.3%38% to 52% |
| Deathfire TouchSorcery, with Precision | 11% | 166 | 45.8%38% to 53% |
| Deathfire TouchSorcery, with Resolve | 8.3% | 120 | 39.2%31% to 48% |
| Deathfire TouchSorcery, with Domination | 4.1% | 59 | 64.4%52% to 75% |
Every rune, by tree
Domination
Primary 70% · secondary 4%
Primary 70% · secondary 4%
0%70%0%
14%1%60%
49%20%1%
48%3%25%
Sorcery
Primary 25% · secondary 22%
Primary 25% · secondary 22%
0%3%0%25%
13%22%0%
6%4%34%
26%1%24%
Inspiration
secondary 32%
secondary 32%
0%0%1%
0%2%31%
3%0%1%
31%0%2%
Precision
secondary 25%
secondary 25%
0%0%0%0%
0%6%19%
1%1%0%
6%19%0%
Resolve
secondary 12%
secondary 12%
0%0%0%
0%0%0%
1%0%11%
12%0%0%
Shards
Offense
Adaptive force 96%Attack speed 2%Ability haste 2%
Flex
Adaptive force 97%Health scaling 3%
Defense
Health scaling 71%Health 26%Tenacity and slow resist 3%
Shard sets
- Adaptive force, Adaptive force, Health scaling61% · 88744.4%41%–48%
- Adaptive force, Adaptive force, Health25% · 36747.7%43%–53%
- Adaptive force, Health scaling, Health scaling2.9% · 4257.1%42%–71%
- Adaptive force, Adaptive force, Tenacity and slow resist2.6% · 3863.2%47%–77%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron22 games, small sample | 22 | 40.9% | +22.0 | −19.4 | −2.50±8.79 |
| Bronze125 games, small sample | 125 | 52.8% | +21.8 | −16.5 | +3.70±3.53 |
| Silver202 games, small sample | 202 | 51.2% | +21.8 | −17.8 | +2.60±2.84 |
| Gold272 games, small sample | 272 | 40.5% | +21.2 | −17.8 | −2.10±2.38 |
| Platinum364 games, small sample | 364 | 47.9% | +21.7 | −18.1 | +1.40±2.12 |
| Emerald252 games, small sample | 252 | 42.1% | +21.9 | −17.3 | −0.70±2.49 |
| Diamond114 games, small sample | 114 | 47.8% | +21.2 | −18.3 | +0.80±3.79 |
| Master74 games, small sample | 74 | 50.0% | +35.5 | −27.9 | +3.80±7.61 |















































































