Aurelion Sol
18th of 43 Mid
Win rate51.0%+1.0 pts vs Mid 50.0%
LP a game+1.70±0.27 · Mid +1.51
Games21,581Mid · patch 26.20
Pick rate2.2%as Mid
Ban rate0.86%any role
Grade by rank
- Iron to Silver
- Gold and Platinum
- Emerald and Diamond
- Master+off-meta
- Rank-sensitiveStrong in Iron to Silver (A), weak in Master+ (C).
Lane opponents
Best against
- Ryze190 games60.0%+3.0 pts
- Yasuo1,228 games53.4%+2.9 pts
- Malzahar1,028 games53.0%+2.9 pts
Worst against
- Yone1,136 games43.7%−5.0 pts
- Fizz730 games43.6%−4.5 pts
- Kassadin312 games44.6%−4.1 pts
Build and runes
- Core items
- Bt
Rc
Lt
- 58.1%27% played
- Highest win
- Rc
Bt
Lt
- 62.3%3% played
- Boots
- Ss
Spellslinger's Shoes - 52.3%75% played
- Starting items
- Dr
Hp
Hp
- 51.1%85% played
- Spells
- Fl
Te
- 51.0%87% played
- Runes

Deathfire TouchSorcery, with Resolve- 50.3%51% played
- Highest win

Deathfire TouchSorcery, with Precision- 52.0%25% played
- Shards


Adaptive force · Adaptive force · Health scaling- 50.9%83% played
- Skill order
- Q›E›WStarts E·Q·W
- 49.7%45% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Bt Rc Lt Blackfire Torch · Rylai's Crystal Scepter · Liandry's Torment | 27% | 5,819 | 58.1%57% to 59% |
Rc Lt Zh Rylai's Crystal Scepter · Liandry's Torment · Zhonya's Hourglass | 4.9% | 1,062 | 56.8%54% to 60% |
Rc Lt Bc Rylai's Crystal Scepter · Liandry's Torment · Bloodletter's Curse | 3.9% | 847 | 60.5%57% to 64% |
Rc Bt Lt Rylai's Crystal Scepter · Blackfire Torch · Liandry's Torment | 3.4% | 740 | 62.3%59% to 66% |
Rc Lt Bt Rylai's Crystal Scepter · Liandry's Torment · Blackfire Torch | 2.2% | 473 | 56.2%52% to 61% |
Bt Rc Zh Blackfire Torch · Rylai's Crystal Scepter · Zhonya's Hourglass | 1.9% | 417 | 51.8%47% to 57% |
Rc Lt Rd Rylai's Crystal Scepter · Liandry's Torment · Rabadon's Deathcap | 1.8% | 392 | 58.2%53% to 63% |
Ro Rc Lt Rod of Ages · Rylai's Crystal Scepter · Liandry's Torment | 1.8% | 392 | 55.4%50% to 60% |
Skill order
Q›E›WE·Q·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 1 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts E, Q, W · 45% · 9,68649.7%49%–51%
- Q›E›WMax Q, E, WStarts Q, E, W · 13% · 2,84252.0%50%–54%
- Q›W›EMax Q, W, EStarts Q, E, W · 13% · 2,73052.6%51%–54%
- Q›W›EMax Q, W, EStarts E, Q, W · 9.8% · 2,10852.5%50%–55%
- Q›W›EMax Q, W, EStarts Q, W, E · 8.2% · 1,77055.0%53%–57%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Zhonya's Hourglass3,250 gold | 23% | 5,002 | 56.8%55% to 58% |
| Rabadon's Deathcap3,500 gold | 19% | 4,094 | 60.1%59% to 62% |
| Rod of Ages2,600 gold | 10% | 2,177 | 46.5%44% to 49% |
| Bloodletter's Curse2,900 gold | 9.7% | 2,083 | 60.3%58% to 62% |
| Shadowflame3,200 gold | 8.4% | 1,816 | 59.8%58% to 62% |
| Banshee's Veil3,000 gold | 4.5% | 978 | 59.9%57% to 63% |
| Void Staff3,000 gold | 3.8% | 815 | 59.5%56% to 63% |
| Morellonomicon2,850 gold | 2.8% | 598 | 59.2%55% to 63% |
| Mejai's Soulstealer1,500 gold | 2.3% | 499 | 80.0%76% to 83% |
Starting items
- Doran's Ring, 2 × Health Potion85% · 18,43151.1%50%–52%
- 2 × Health Potion, Tear of the Goddess10% · 2,21149.2%47%–51%
- Doran's Ring, Health Potion0.8% · 16451.2%44%–59%
- Tear of the Goddess0.5% · 10751.4%42%–61%
Boots
- Spellslinger's Shoes75% · 16,17152.3%52%–53%
- Chainlaced Crushers12% · 2,55551.0%49%–53%
- No boots6.6% · 1,41636.0%34%–39%
- Armored Advance3.9% · 83349.1%46%–52%
- Immortal Path0.8% · 17058.2%51%–65%
Summoner spells
- Flash and Teleport87% · 18,68351.0%50%–52%
- Flash and Barrier6.2% · 1,32852.9%50%–56%
- Flash and Ignite2.9% · 63050.2%46%–54%
- Exhaust and Flash2.8% · 60949.9%46%–54%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| Deathfire TouchSorcery, with Resolve | 51% | 10,970 | 50.3%49% to 51% |
| Deathfire TouchSorcery, with Precision | 25% | 5,447 | 52.0%51% to 53% |
| Arcane CometSorcery, with Resolve | 14% | 2,987 | 51.1%49% to 53% |
| Arcane CometSorcery, with Precision | 5.2% | 1,121 | 51.9%49% to 55% |
| Deathfire TouchSorcery, with Inspiration | 0.8% | 173 | 52.6%45% to 60% |
| Deathfire TouchSorcery, with Domination | 0.6% | 131 | 53.4%45% to 62% |
Every rune, by tree
Sorcery
Primary 97% · secondary 1%
Primary 97% · secondary 1%
0%20%0%77%
1%97%0%
9%1%88%
85%0%13%
Resolve
secondary 65%
secondary 65%
0%0%0%
0%0%0%
1%1%63%
63%0%1%
Precision
secondary 30%
secondary 30%
0%0%0%0%
0%1%29%
0%2%0%
2%28%0%
Shards
Offense
Adaptive force 98%Ability haste 1%Attack speed 1%
Flex
Adaptive force 98%Health scaling 2%
Defense
Health scaling 91%Health 9%
Shard sets
- Adaptive force, Adaptive force, Health scaling83% · 17,90050.9%50%–52%
- Adaptive force, Adaptive force, Health8.1% · 1,74449.5%47%–52%
- Ability haste, Adaptive force, Health scaling1.1% · 24051.2%45%–57%
- Adaptive force, Health scaling, Health scaling0.9% · 19760.9%54%–67%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron792 games, small sample | 792 | 51.4% | +20.1 | −17.0 | +2.10±1.35 |
| Bronze2,766 games, small sample | 2,766 | 52.3% | +20.3 | −17.5 | +2.30±0.73 |
| Silver3,736 games | 3,736 | 51.5% | +20.6 | −17.7 | +2.10±0.63 |
| Gold4,967 games | 4,967 | 51.8% | +20.3 | −17.8 | +2.10±0.55 |
| Platinum4,255 games | 4,255 | 49.6% | +20.2 | −17.8 | +1.10±0.59 |
| Emerald3,137 games | 3,137 | 50.2% | +19.7 | −18.5 | +0.80±0.69 |
| Diamond1,014 games, small sample | 1,014 | 51.1% | +19.7 | −18.2 | +1.40±1.20 |
| Master532 games, small sample | 532 | 47.6% | +29.7 | −28.2 | −0.10±2.52 |
| Grandmaster16 games, small sample | 16 | 56.3% | +28.2 | −23.3 | +5.70±13.85 |
| Challenger6 games, small sample | 6 | 100.0% | +26.2 | – | +26.20±0.60 |






























































