Amumu
2nd of 46 Jungle
Win rate52.9%+2.9 pts vs Jungle 50.0%
LP a game+3.10±0.20 · Jungle +1.91
Games41,280Jungle · patch 26.20
Pick rate4.3%as Jungle
Ban rate2.8%any role
Grade by rank
- Iron to Silver
- Gold and Platinum
- Emerald and Diamond
- Master+off-meta
- Rank-sensitiveStrong in Iron to Silver (S+), weak in Master+ (C).
Lane opponents
Best against
- Sejuani549 games56.7%+4.8 pts
- Nasus104 games66.4%+4.4 pts
- Zyra180 games57.8%+3.2 pts
Worst against
- Olaf116 games39.7%−5.7 pts
- Diana928 games49.8%−3.3 pts
- Locke114 games50.0%−3.3 pts
Build and runes
- Core items
- Lt
Sa
Am
- 57.8%16% played
- Boots
- Ps
Plated Steelcaps - 53.6%57% played
- Starting items
- Ms
Hp
- 53.4%48% played
- Spells
- Fl
Sm
- 53.0%99% played
- Runes

ConquerorPrecision, with Domination- 53.1%62% played
- Shards


Attack speed · Adaptive force · Health scaling- 52.9%62% played
- Skill order
- E›Q›WStarts W·E·Q
- 53.9%58% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Lt Sa Am Liandry's Torment · Sunfire Aegis · Abyssal Mask | 16% | 6,558 | 57.8%57% to 59% |
Lt Sa Th Liandry's Torment · Sunfire Aegis · Thornmail | 10% | 4,221 | 55.2%54% to 57% |
Lt Sa Jt Liandry's Torment · Sunfire Aegis · Jak'Sho, The Protean | 4.2% | 1,720 | 56.2%54% to 59% |
Lt Am Sa Liandry's Torment · Abyssal Mask · Sunfire Aegis | 2.7% | 1,124 | 57.6%55% to 60% |
Sa Lt Th Sunfire Aegis · Liandry's Torment · Thornmail | 2.5% | 1,013 | 56.5%53% to 59% |
Lt Th Sa Liandry's Torment · Thornmail · Sunfire Aegis | 2.4% | 991 | 56.1%53% to 59% |
Lt Am Th Liandry's Torment · Abyssal Mask · Thornmail | 1.9% | 762 | 53.4%50% to 57% |
Lt Th Am Liandry's Torment · Thornmail · Abyssal Mask | 1.8% | 747 | 58.8%55% to 62% |
Skill order
E›Q›WW·E·Q
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| W | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| R | 6 | 11 | 16 |
- E›Q›WMax E, Q, WStarts W, E, Q · 58% · 23,83553.9%53%–55%
- E›Q›WMax E, Q, WStarts E, W, Q · 8.3% · 3,42653.4%52%–55%
- E›W›QMax E, W, QStarts W, E, Q · 7.8% · 3,23753.0%51%–55%
- E›Q›WMax E, Q, WStarts W, Q, E · 4.7% · 1,94451.9%50%–54%
- E›W›QMax E, W, QStarts E, W, Q · 3.9% · 1,59352.2%50%–55%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Thornmail2,450 gold | 41% | 16,831 | 54.4%54% to 55% |
| Jak'Sho, The Protean3,200 gold | 21% | 8,649 | 57.3%56% to 58% |
| Kaenic Rookern2,900 gold | 9.6% | 3,958 | 54.2%53% to 56% |
| Hollow Radiance2,800 gold | 7.2% | 2,968 | 53.3%52% to 55% |
| Randuin's Omen2,700 gold | 6.6% | 2,732 | 53.8%52% to 56% |
| Frozen Heart2,500 gold | 5.9% | 2,418 | 57.1%55% to 59% |
| Malignance2,700 gold | 3.2% | 1,323 | 54.5%52% to 57% |
| Unending Despair2,800 gold | 2.7% | 1,092 | 57.1%54% to 60% |
| Zhonya's Hourglass3,250 gold | 2.0% | 837 | 55.9%53% to 59% |
| Riftmaker3,100 gold | 1.3% | 526 | 57.6%53% to 62% |
Starting items
- Mosstomper Seedling, Health Potion48% · 19,73953.4%53%–54%
- Mosstomper Seedling27% · 11,33853.8%53%–55%
- Scorchclaw Pup, Health Potion8.2% · 3,38551.5%50%–53%
- Gustwalker Hatchling, Health Potion7.9% · 3,24251.4%50%–53%
Boots
- Plated Steelcaps57% · 23,37153.6%53%–54%
- Mercury's Treads35% · 14,38053.0%52%–54%
- No boots4.7% · 1,95446.5%44%–49%
- Sorcerer's Shoes2.6% · 1,08850.6%48%–54%
- Boots of Swiftness0.5% · 21549.8%43%–56%
Summoner spells
- Flash and Smite99% · 40,94353.0%53%–53%
- Smite and Ignite0.6% · 24248.4%42%–55%
- Ghost and Smite0.2% · 10145.5%36%–55%
- Exhaust and Smite0.1% · 2236.4%20%–57%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| ConquerorPrecision, with Domination | 62% | 25,513 | 53.1%52% to 54% |
| AftershockResolve, with Domination | 17% | 6,976 | 53.1%52% to 54% |
| ConquerorPrecision, with Resolve | 16% | 6,680 | 52.9%52% to 54% |
| AftershockResolve, with Precision | 0.7% | 280 | 56.4%51% to 62% |
| AftershockResolve, with Sorcery | 0.6% | 237 | 52.3%46% to 59% |
| ConquerorPrecision, with Inspiration | 0.5% | 203 | 50.2%43% to 57% |
Every rune, by tree
Precision
Primary 78% · secondary 1%
Primary 78% · secondary 1%
0%0%0%79%
0%80%0%
1%79%0%
1%2%77%
Domination
secondary 79%
secondary 79%
1%1%0%
79%0%1%
0%1%0%
0%0%80%
Resolve
Primary 19% · secondary 16%
Primary 19% · secondary 16%
0%19%0%
0%19%0%
17%1%17%
18%0%17%
Shards
Offense
Attack speed 66%Adaptive force 33%Ability haste 1%
Flex
Adaptive force 100%
Defense
Health scaling 98%Health 1%Tenacity and slow resist 1%
Shard sets
- Attack speed, Adaptive force, Health scaling62% · 25,53752.9%52%–54%
- Adaptive force, Adaptive force, Health scaling32% · 13,00653.1%52%–54%
- Ability haste, Adaptive force, Health scaling0.9% · 38053.7%49%–59%
- Adaptive force, Adaptive force, Health0.7% · 27050.7%45%–57%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron1,768 games, small sample | 1,768 | 50.5% | +20.2 | −17.4 | +1.60±0.91 |
| Bronze6,474 games | 6,474 | 54.7% | +21.6 | −16.8 | +4.30±0.48 |
| Silver9,463 games | 9,463 | 54.4% | +21.4 | −17.2 | +3.90±0.40 |
| Gold10,197 games | 10,197 | 53.4% | +21.2 | −17.5 | +3.30±0.39 |
| Platinum7,153 games | 7,153 | 52.0% | +20.8 | −17.8 | +2.40±0.46 |
| Emerald3,787 games | 3,787 | 51.1% | +20.4 | −18.2 | +1.70±0.64 |
| Diamond1,237 games, small sample | 1,237 | 48.3% | +21.1 | −18.5 | +0.70±1.15 |
| Master289 games, small sample | 289 | 42.3% | +38.3 | −27.9 | +0.50±3.99 |
| Grandmaster3 games, small sample | 3 | 33.3% | +52.0 | −33.5 | −5.00±55.88 |

































































