Amumu
Off-meta Support
Win rate51.9%+1.9 pts vs Support 50.0%
LP a game+2.60±0.48 · Support +2.08
Games7,487Support · patch 26.20
Pick rate0.73%as Support
Ban rate2.8%any role
Grade by rank
- Iron to Silveroff-meta
- Gold and Platinumoff-meta
- Emerald and Diamondoff-meta
- Master+off-meta
Lane opponents
Best against
- Swain149 games61.1%+4.2 pts
- Xerath109 games58.7%+2.8 pts
- Lulu281 games55.9%+2.5 pts
Worst against
- Morgana274 games46.4%−3.2 pts
- Alistar154 games46.8%−2.2 pts
- Nautilus334 games49.1%−2.1 pts
Build and runes
- Core items
- Zc
Lo
Th
- 57.9%5% played
- Boots
- Ps
Plated Steelcaps - 51.8%57% played
- Starting items
- Hp
Hp
- 51.9%88% played
- Spells
- Fl
Ig
- 51.4%73% played
- Runes

AftershockResolve, with Domination- 52.7%78% played
- Shards


Adaptive force · Adaptive force · Health scaling- 52.2%78% played
- Skill order
- E›Q›WStarts Q·E·W
- 51.5%53% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Zc Lo Th Zeke's Convergence · Locket of the Iron Solari · Thornmail | 5.4% | 401 | 57.9%53% to 63% |
Zc Lo Am Zeke's Convergence · Locket of the Iron Solari · Abyssal Mask | 1.4% | 104 | 55.8%46% to 65% |
Lo Zc Th Locket of the Iron Solari · Zeke's Convergence · Thornmail | 1.1% | 82 | 64.6%54% to 74% |
Zc Th Sa Zeke's Convergence · Thornmail · Sunfire Aegis | 1.0% | 75 | 49.3%38% to 60% |
Zc Lt Th Zeke's Convergence · Liandry's Torment · Thornmail | 0.9% | 68 | 57.4%46% to 68% |
Zc Lo Im Zeke's Convergence · Locket of the Iron Solari · Imperial Mandate | 0.8% | 62 | 69.4%57% to 79% |
Zc Th Lo Zeke's Convergence · Thornmail · Locket of the Iron Solari | 0.7% | 53 | 58.5%45% to 71% |
Zc Lo Lt Zeke's Convergence · Locket of the Iron Solari · Liandry's Torment | 0.6% | 46 | 43.5%30% to 58% |
Skill order
E›Q›WQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 9 | 10 | 12 | 13 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| R | 6 | 11 | 16 |
- E›Q›WMax E, Q, WStarts Q, E, W · 53% · 3,95951.5%50%–53%
- Q›E›WMax Q, E, WStarts Q, E, W · 25% · 1,89654.5%52%–57%
- E›W›QMax E, W, QStarts Q, E, W · 4.2% · 31353.0%48%–58%
- Q›W›EMax Q, W, EStarts Q, E, W · 2.4% · 17749.2%42%–56%
- Q›E›WMax Q, E, WStarts Q, E, Q · 2.2% · 16458.5%51%–66%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Celestial Opposition400 gold | 56% | 4,219 | 52.9%51% to 54% |
| Solstice Sleigh400 gold | 26% | 1,957 | 51.6%49% to 54% |
| Liandry's Torment3,000 gold | 22% | 1,620 | 52.1%50% to 55% |
| Abyssal Mask2,650 gold | 15% | 1,140 | 55.8%53% to 59% |
| Zaz'Zak's Realmspike400 gold | 13% | 954 | 49.1%46% to 52% |
| Sunfire Aegis2,800 gold | 12% | 896 | 53.6%50% to 57% |
| Imperial Mandate2,400 gold | 11% | 801 | 56.4%53% to 60% |
| Malignance2,700 gold | 6.3% | 469 | 56.3%52% to 61% |
| Knight's Vow2,300 gold | 5.0% | 373 | 60.9%56% to 66% |
| Bandlepipes2,300 gold | 4.6% | 344 | 57.9%53% to 63% |
Starting items
- 2 × Health Potion88% · 6,58851.9%51%–53%
- Health Potion3.3% · 24454.5%48%–61%
- Control Ward2.3% · 17552.0%45%–59%
- 2 × Health Potion, Control Ward0.8% · 6048.3%36%–61%
Boots
- Plated Steelcaps57% · 4,27051.8%50%–53%
- Mercury's Treads21% · 1,60052.3%50%–55%
- Ionian Boots of Lucidity11% · 80454.7%51%–58%
- No boots5.8% · 43444.2%40%–49%
- Boots of Swiftness2.5% · 18658.6%51%–65%
Summoner spells
- Flash and Ignite73% · 5,43051.4%50%–53%
- Exhaust and Flash20% · 1,52353.8%51%–56%
- Flash and Heal5.7% · 42653.1%48%–58%
- Exhaust and Ignite0.5% · 3542.9%28%–59%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| AftershockResolve, with Domination | 78% | 5,872 | 52.7%51% to 54% |
| ConquerorPrecision, with Domination | 5.9% | 440 | 48.6%44% to 53% |
| ConquerorPrecision, with Resolve | 4.5% | 335 | 46.3%41% to 52% |
| AftershockResolve, with Inspiration | 1.7% | 128 | 50.0%41% to 59% |
| ElectrocuteDomination, with Sorcery | 1.3% | 95 | 49.5%40% to 59% |
| AftershockResolve, with Sorcery | 1.1% | 84 | 59.5%49% to 69% |
Every rune, by tree
Resolve
Primary 82% · secondary 4%
Primary 82% · secondary 4%
0%82%0%
1%83%0%
7%3%79%
9%0%79%
Domination
Primary 1% · secondary 85%
Primary 1% · secondary 85%
3%1%0%
84%0%4%
1%2%3%
0%0%89%
Precision
Primary 10% · secondary 1%
Primary 10% · secondary 1%
0%0%0%10%
0%12%0%
0%11%0%
0%1%11%
Shards
Offense
Adaptive force 90%Attack speed 6%Ability haste 4%
Flex
Adaptive force 95%Health scaling 4%Move speed 1%
Defense
Health scaling 95%Health 5%
Shard sets
- Adaptive force, Adaptive force, Health scaling78% · 5,80852.2%51%–54%
- Attack speed, Adaptive force, Health scaling5.9% · 43848.6%44%–53%
- Adaptive force, Adaptive force, Health3.5% · 26350.2%44%–56%
- Ability haste, Health scaling, Health scaling2.2% · 16653.0%45%–60%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron294 games, small sample | 294 | 55.9% | +20.9 | −17.7 | +3.90±2.27 |
| Bronze1,080 games, small sample | 1,080 | 51.0% | +21.7 | −17.5 | +2.50±1.21 |
| Silver1,237 games, small sample | 1,237 | 50.2% | +21.9 | −16.9 | +2.80±1.13 |
| Gold1,482 games, small sample | 1,482 | 50.4% | +21.5 | −17.8 | +2.20±1.04 |
| Platinum1,411 games, small sample | 1,411 | 53.4% | +21.3 | −17.9 | +3.10±1.06 |
| Emerald1,049 games, small sample | 1,049 | 52.3% | +20.5 | −18.7 | +1.90±1.22 |
| Diamond504 games, small sample | 504 | 54.5% | +20.7 | −18.4 | +3.20±1.76 |
| Master282 games, small sample | 282 | 51.2% | +31.6 | −29.1 | +2.30±3.64 |
| Grandmaster3 games, small sample | 3 | 33.3% | +29.0 | −31.0 | −11.00±39.22 |































































