AzirMid runes

41st of 43 Mid

Mid90%Top6%
Win
46.2%
▼3.8 vs Mid
LP a game
+0.10
±0.12
Games
120.9k
a win +21.0 · a loss −18.1
Pick · Ban
1.7 · 0.37%
as Mid · any role

How we measure

Azir Mid, patch 26.20: Nashor's Tooth, Shadowflame, Rabadon's Deathcap; Press the Attack + Resolve; skill order W > Q > E (each the most played of 120,910 games).

Rune pages

Exact pages · 6 most played
PrecisionPrimary
ResolveSecondary
Exact page · 28.8%
ShardsOffense Attack speed 98%Flex Adaptive force 95%Defense Health scaling 81%Set taken in 77% of games
Every rune with its win rate48 runes · 4 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity93%46.2%45.9–46.5%
Presence of Mind87%46.0%45.7–46.3%
Cut Down86%46.0%45.7–46.3%
Press the Attack49%47.0%46.6–47.4%
Lethal Tempo39%44.5%44.1–45.0%
Coup de Grace5.0%47.6%46.3–48.8%
Triumph3.1%47.5%45.9–49.1%
Absorb Life2.2%47.8%45.9–49.7%
Last Stand1.8%48.2%46.1–50.3%
Conqueror1.1%49.8%47.1–52.5%
Fleet Footwork0.8%50.1%46.9–53.2%
Legend: Haste0.5%41.0%37.2–44.9%
Legend: Bloodline0.2%38.5%32.1–45.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating49%46.1%45.7–46.5%
Overgrowth49%46.1%45.7–46.5%
Second Wind2.7%46.8%45.1–48.5%
Unflinching2.3%47.6%45.8–49.5%
Demolish0.8%44.3%41.2–47.4%
Grasp of the Undying0.7%45.9%42.4–49.3%
Shield Bash0.5%45.4%41.5–49.4%
Revitalize0.3%45.7%40.4–51.0%
Conditioning0.2%44.2%38.7–49.9%
Font of LifeFew games<0.1%41.6%31.9–52.0%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band36%45.5%45.0–46.0%
Gathering Storm25%44.9%44.4–45.5%
Scorch18%47.7%47.0–48.3%
Absolute Focus8.2%48.7%47.7–49.6%
Transcendence6.2%48.8%47.6–49.9%
Arcane Comet2.3%47.9%46.0–49.8%
Summon Aery1.5%48.8%46.4–51.1%
Celerity0.9%48.1%45.2–51.1%
Deathfire Touch0.5%47.6%43.7–51.5%
Axiom Arcanist0.5%43.8%39.8–47.9%
Nimbus Cloak0.2%42.1%36.5–47.8%
Stormraider's SurgeFew games<0.1%33.3%22.7–45.9%
WaterwalkingFew games<0.1%43.8%30.7–57.7%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute3.7%46.5%45.1–48.0%
Ultimate Hunter3.5%46.1%44.6–47.6%
Grisly Mementos3.2%47.8%46.2–49.3%
Cheap Shot2.7%49.2%47.5–50.9%
Treasure Hunter2.0%49.6%47.6–51.6%
Taste of Blood2.0%47.3%45.4–49.3%
Hail of Blades1.7%50.2%48.1–52.4%
Sixth Sense1.5%48.4%46.1–50.7%
Sudden Impact1.3%43.8%41.3–46.3%
Deep Ward0.8%45.4%42.3–48.5%
Relentless Hunter0.4%48.3%44.0–52.7%
Dark HarvestFew games<0.1%47.9%38.1–57.9%

Questions

What keystone do Azir Mid players take on all servers?

Press the Attack, with Resolve as the secondary tree, is the most played page: 32% of 120,910 games in all ranks, patch 26.20, 46.6% win rate.

What other rune page do Azir Mid players use?

Lethal Tempo with Sorcery: 22% of 120,910 games in all ranks, patch 26.20, 44.2% win rate.

Which stat shards do Azir Mid players pick?

Attack speed, Adaptive force, Health scaling: 77% of 120,910 games in all ranks, patch 26.20, 45.7% win rate.