- Win
- 46.2%
- ▼3.8 vs Mid
- LP a game
- +0.10
- ±0.43
- Games
- 8,910
- a win +21.2 · a loss −18.4
- Pick · Ban
- 1.7 · 0.39%
- as Mid · any role
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 98%Flex Adaptive force 92%Defense Health scaling 75%Set taken in 69% of games
Every rune with its win rate43 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Alacrity | 94% | 46.3% | 45.3–47.4% |
| Cut Down | 87% | 46.2% | 45.1–47.3% |
| Presence of Mind | 85% | 45.8% | 44.7–46.9% |
| Press the Attack | 49% | 47.2% | 45.7–48.7% |
| Lethal Tempo | 40% | 45.0% | 43.4–46.6% |
| Coup de Grace | 5.8% | 47.8% | 43.5–52.1% |
| Absorb Life | 4.0% | 49.7% | 44.6–54.9% |
| Triumph | 4.0% | 47.1% | 41.9–52.2% |
| Conqueror | 1.7% | 43.9% | 36.2–52.0% |
| Last Stand | 1.4% | 44.2% | 35.6–53.1% |
| Legend: HasteFew games | 0.7% | 36.1% | 25.2–48.6% |
| Fleet FootworkFew games | 0.6% | 44.4% | 32.0–57.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 48% | 46.0% | 44.5–47.5% |
| Overgrowth | 48% | 45.8% | 44.3–47.3% |
| Second Wind | 2.8% | 46.2% | 40.2–52.4% |
| Unflinching | 2.2% | 49.8% | 42.9–56.6% |
| Demolish | 1.2% | 37.1% | 28.5–46.7% |
| Shield BashFew games | 0.7% | 53.5% | 40.8–65.7% |
| Grasp of the UndyingFew games | 0.5% | 33.3% | 21.7–47.5% |
| RevitalizeFew games | 0.4% | 51.6% | 34.8–68.0% |
| ConditioningFew games | 0.3% | 44.8% | 28.4–62.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 35% | 45.4% | 43.6–47.1% |
| Gathering Storm | 28% | 44.3% | 42.3–46.2% |
| Scorch | 14% | 48.1% | 45.4–50.9% |
| Transcendence | 8.6% | 49.3% | 45.8–52.8% |
| Absolute Focus | 8.0% | 45.6% | 42.0–49.3% |
| Arcane Comet | 1.7% | 46.9% | 39.1–55.0% |
| Celerity | 1.5% | 47.0% | 38.7–55.5% |
| Deathfire TouchFew games | 0.7% | 53.0% | 41.2–64.6% |
| Summon AeryFew games | 0.6% | 36.8% | 25.5–49.8% |
| Axiom ArcanistFew games | 0.4% | 37.1% | 23.2–53.7% |
| Nimbus CloakFew games | 0.3% | 40.9% | 23.3–61.3% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 2.8% | 50.6% | 44.4–56.8% |
| Hail of Blades | 2.6% | 51.5% | 45.1–57.9% |
| Treasure Hunter | 2.4% | 59.4% | 52.7–65.8% |
| Ultimate Hunter | 2.3% | 39.7% | 33.2–46.6% |
| Sixth Sense | 2.1% | 50.3% | 43.1–57.4% |
| Electrocute | 2.0% | 49.7% | 42.4–57.0% |
| Grisly Mementos | 1.8% | 52.8% | 45.1–60.4% |
| Taste of Blood | 1.4% | 50.4% | 41.8–59.0% |
| Sudden ImpactFew games | 0.9% | 44.2% | 33.6–55.3% |
| Deep WardFew games | 0.9% | 48.1% | 37.3–59.0% |
| Relentless HunterFew games | 0.4% | 44.1% | 28.9–60.6% |
Questions
What keystone do Azir Mid players take on NA?
Press the Attack, with Resolve as the secondary tree, is the most played page: 31% of 8,910 games in all ranks, patch 26.20, 46.3% win rate.
What other rune page do Azir Mid players use?
Lethal Tempo with Sorcery: 22% of 8,910 games in all ranks, patch 26.20, 44.1% win rate.
Which stat shards do Azir Mid players pick?
Attack speed, Adaptive force, Health scaling: 69% of 8,910 games in all ranks, patch 26.20, 45.6% win rate.















































