AzirSupport runes

Off-meta Support

Mid90%Top6%Support1%
Win
32.8%
▼17.2 vs Support
LP a game
—
Not enough games
Games
61
Pick · Ban
0.01 · 0.39%
as Support · any role
Few games

How we measure

Low sample. 61 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 66% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games75%30.4%19.1–44.8%
Legend: AlacrityFew games75%32.6%20.9–47.0%
Cut DownFew games59%33.3%20.2–49.7%
Lethal TempoFew games38%26.1%12.6–46.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games54%30.3%17.4–47.3%
Gathering StormFew games33%35.0%18.1–56.7%

Questions

What keystone do Azir Support players take on NA?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 26% of 61 games in all ranks, patch 26.20, 25.0% win rate.

What other rune page do Azir Support players use?

Press the Attack with Resolve: 16% of 61 games in all ranks, patch 26.20, 30.0% win rate.

Which stat shards do Azir Support players pick?

Attack speed, Adaptive force, Health scaling: 66% of 61 games in all ranks, patch 26.20, 30.0% win rate.