- Win
- 26.7%
- ▼23.3 vs Support
- LP a game
- —
- Not enough games
- Games
- 45
- Pick · Ban
- 0.02 · 0.36%
- as Support · any role
Low sample. 45 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 89% of games
Every rune with its win rate5 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 93% | 26.2% | 15.3–41.1% |
| Cut DownFew games | 91% | 26.8% | 15.7–41.9% |
| Presence of MindFew games | 89% | 27.5% | 16.1–42.8% |
| Lethal TempoFew games | 60% | 29.6% | 15.9–48.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 49% | 31.8% | 16.4–52.7% |
Questions
What keystone do Azir Support players take on TR?
Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 44% of 45 games in all ranks, patch 26.20, 35.0% win rate.
What other rune page do Azir Support players use?
Press the Attack with Resolve: 24% of 45 games in all ranks, patch 26.20, 27.3% win rate.
Which stat shards do Azir Support players pick?
Attack speed, Adaptive force, Health scaling: 89% of 45 games in all ranks, patch 26.20, 25.0% win rate.









