AzirSupport runes

Off-meta Support

Mid89%Top6%Support2%
Win
26.7%
▼23.3 vs Support
LP a game
—
Not enough games
Games
45
Pick · Ban
0.02 · 0.36%
as Support · any role
Few games

How we measure

Low sample. 45 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 89% of games
Every rune with its win rate5 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games93%26.2%15.3–41.1%
Cut DownFew games91%26.8%15.7–41.9%
Presence of MindFew games89%27.5%16.1–42.8%
Lethal TempoFew games60%29.6%15.9–48.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games49%31.8%16.4–52.7%

Questions

What keystone do Azir Support players take on TR?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 44% of 45 games in all ranks, patch 26.20, 35.0% win rate.

What other rune page do Azir Support players use?

Press the Attack with Resolve: 24% of 45 games in all ranks, patch 26.20, 27.3% win rate.

Which stat shards do Azir Support players pick?

Attack speed, Adaptive force, Health scaling: 89% of 45 games in all ranks, patch 26.20, 25.0% win rate.