AzirMid runes

42nd of 45 Middown 1 place since 26.20

Mid90%Top6%
Win
46.7%
▼3.3 vs Mid
LP a game
+0.30
±0.08
Games
233.0k
a win +20.9 · a loss −18.0
Pick · Ban
1.8 · 0.39%
as Mid · any role

How we measure

Azir Mid, patch 26.21: Nashor's Tooth, Shadowflame, Rabadon's Deathcap; Press the Attack + Resolve; skill order W > Q > E (each the most played of 232,976 games).

Rune pages

Exact pages · 6 most played
PrecisionPrimary
ResolveSecondary
Exact page · 31.2%
ShardsOffense Attack speed 98%Flex Adaptive force 94%Defense Health scaling 80%Set taken in 76% of games
Every rune with its win rate48 runes · 4 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity93%46.6%46.4–46.9%
Presence of Mind86%46.4%46.1–46.6%
Cut Down85%46.4%46.2–46.6%
Press the Attack50%47.7%47.4–48.0%
Lethal Tempo36%44.7%44.3–45.0%
Coup de Grace5.5%48.7%47.8–49.5%
Triumph3.5%48.9%47.9–50.0%
Absorb Life2.8%48.7%47.5–50.0%
Last Stand1.8%50.1%48.5–51.6%
Conqueror1.3%50.1%48.4–51.9%
Fleet Footwork0.8%46.8%44.5–49.0%
Legend: Haste0.5%43.4%40.5–46.4%
Legend: Bloodline0.2%46.2%41.7–50.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating52%46.6%46.3–46.9%
Overgrowth52%46.6%46.3–46.9%
Second Wind2.7%48.2%47.0–49.5%
Unflinching2.4%48.5%47.2–49.8%
Demolish0.8%47.2%45.0–49.5%
Grasp of the Undying0.7%47.6%45.2–50.0%
Shield Bash0.6%48.8%46.2–51.4%
Conditioning0.4%48.7%45.3–52.1%
Revitalize0.3%44.8%41.4–48.3%
Font of Life<0.1%51.0%44.2–57.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band31%45.6%45.2–45.9%
Gathering Storm22%45.1%44.7–45.6%
Scorch18%48.3%47.8–48.7%
Absolute Focus9.6%49.5%48.9–50.2%
Transcendence6.4%48.7%47.9–49.5%
Arcane Comet2.6%47.4%46.2–48.7%
Summon Aery1.7%50.1%48.6–51.7%
Celerity0.9%48.1%46.0–50.2%
Axiom Arcanist0.6%45.0%42.4–47.6%
Deathfire Touch0.5%46.1%43.3–49.0%
Nimbus Cloak0.3%46.9%42.9–50.8%
Waterwalking<0.1%43.8%35.3–52.7%
Stormraider's SurgeFew games<0.1%41.4%31.6–51.9%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute4.4%46.5%45.5–47.5%
Ultimate Hunter3.9%47.1%46.1–48.1%
Grisly Mementos3.6%48.4%47.3–49.4%
Cheap Shot2.7%48.5%47.3–49.8%
Taste of Blood2.3%47.8%46.4–49.1%
Treasure Hunter2.1%48.1%46.7–49.5%
Sixth Sense1.5%47.2%45.6–48.9%
Sudden Impact1.5%45.1%43.5–46.8%
Hail of Blades1.5%50.6%48.9–52.3%
Deep Ward0.7%44.0%41.7–46.3%
Relentless Hunter0.5%47.6%44.8–50.4%
Dark Harvest<0.1%54.0%46.0–61.7%

Questions

What keystone do Azir Mid players take on all servers?

Press the Attack, with Resolve as the secondary tree, is the most played page: 35% of 232,976 games in all ranks, patch 26.21, 47.2% win rate.

What other rune page do Azir Mid players use?

Lethal Tempo with Sorcery: 20% of 232,976 games in all ranks, patch 26.21, 44.0% win rate.

Which stat shards do Azir Mid players pick?

Attack speed, Adaptive force, Health scaling: 76% of 232,976 games in all ranks, patch 26.21, 46.1% win rate.