AzirMid runes

41st of 42 Middown 3 places since 26.20

Mid89%Top8%
Win
46.9%
▼3.1 vs Mid
LP a game
0.00
±0.21
Games
36.3k
a win +21.1 · a loss −19.1
Pick · Ban
2.1 · 0.34%
as Mid · any role

How we measure

Azir Mid, patch 26.21: Nashor's Tooth, Shadowflame, Rabadon's Deathcap; Press the Attack + Resolve; skill order W > Q > E (each the most played of 36,339 games).

Rune pages

Exact pages · 6 most played
PrecisionPrimary
ResolveSecondary
Exact page · 27.5%
ShardsOffense Attack speed 98%Flex Adaptive force 92%Defense Health scaling 72%Set taken in 67% of games
Every rune with its win rate45 runes · 4 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity94%46.9%46.4–47.5%
Cut Down84%46.6%46.1–47.2%
Presence of Mind83%46.7%46.2–47.3%
Press the Attack53%47.7%46.9–48.4%
Lethal Tempo32%45.3%44.4–46.2%
Coup de Grace5.8%48.5%46.4–50.6%
Triumph4.1%49.4%46.9–51.9%
Absorb Life4.0%46.7%44.1–49.3%
Last Stand2.1%50.7%47.2–54.3%
Conqueror1.8%50.5%46.6–54.3%
Fleet Footwork1.1%47.1%42.3–51.9%
Legend: Haste0.4%42.5%35.1–50.2%
Legend: BloodlineFew games<0.1%41.9%26.4–59.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating47%46.6%45.9–47.4%
Overgrowth47%46.7%45.9–47.4%
Second Wind3.5%48.3%45.6–51.1%
Unflinching3.3%47.9%45.1–50.8%
Demolish1.0%47.2%42.0–52.4%
Grasp of the Undying0.7%46.1%40.1–52.2%
Shield Bash0.7%49.0%42.8–55.2%
Conditioning0.4%47.8%40.2–55.5%
RevitalizeFew games0.2%48.0%37.1–59.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band32%46.0%45.1–46.9%
Scorch24%47.6%46.5–48.6%
Gathering Storm20%46.3%45.1–47.4%
Absolute Focus13%48.9%47.5–50.3%
Transcendence8.5%47.9%46.1–49.6%
Arcane Comet3.0%44.1%41.2–47.1%
Summon Aery1.8%50.8%47.0–54.7%
Celerity1.0%45.1%40.1–50.1%
Axiom Arcanist0.6%48.6%42.0–55.2%
Deathfire Touch0.5%47.0%39.6–54.6%
Nimbus CloakFew games0.1%46.5%32.5–61.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute3.2%47.2%44.4–50.1%
Cheap Shot3.1%48.7%45.8–51.6%
Grisly Mementos3.0%48.7%45.7–51.6%
Ultimate Hunter2.8%47.8%44.7–50.8%
Treasure Hunter2.7%47.6%44.5–50.7%
Hail of Blades2.4%49.1%45.8–52.5%
Sixth Sense1.9%49.3%45.6–53.0%
Taste of Blood1.8%47.4%43.6–51.3%
Sudden Impact1.1%47.1%42.2–52.0%
Deep Ward0.8%42.7%36.9–48.6%
Relentless Hunter0.5%50.9%43.5–58.2%
Dark HarvestFew games<0.1%55.0%34.2–74.2%

Questions

What keystone do Azir Mid players take on all servers?

Press the Attack, with Resolve as the secondary tree, is the most played page: 33% of 36,339 games in Emerald and above, patch 26.21, 47.4% win rate.

What other rune page do Azir Mid players use?

Lethal Tempo with Sorcery: 17% of 36,339 games in Emerald and above, patch 26.21, 45.6% win rate.

Which stat shards do Azir Mid players pick?

Attack speed, Adaptive force, Health scaling: 67% of 36,339 games in Emerald and above, patch 26.21, 46.2% win rate.