- Win
- 48.6%
- ▼1.3 vs Mid
- LP a game
- +0.20
- ±0.75
- Games
- 4,824
- a win +26.2 · a loss −24.6
- Pick · Ban
- 2.0 · 0.33%
- as Mid · any role
Azir Mid, patch 26.21: Nashor's Tooth, Shadowflame, Rabadon's Deathcap; Press the Attack + Sorcery; skill order W > Q > E (each the most played of 4,824 games).
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 98%Flex Adaptive force 87%Defense Health scaling 57%Set taken in 50% of games
Every rune with its win rate38 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Alacrity | 91% | 48.7% | 47.2–50.1% |
| Cut Down | 79% | 48.2% | 46.6–49.7% |
| Presence of Mind | 75% | 48.4% | 46.7–50.0% |
| Press the Attack | 53% | 49.9% | 47.9–51.8% |
| Lethal Tempo | 26% | 46.2% | 43.4–48.9% |
| Absorb Life | 7.0% | 47.1% | 41.8–52.4% |
| Coup de Grace | 6.1% | 51.2% | 45.5–56.8% |
| Triumph | 4.7% | 52.4% | 45.9–58.8% |
| Last Stand | 3.5% | 55.6% | 48.1–62.9% |
| Conqueror | 3.3% | 48.8% | 41.1–56.4% |
| Fleet FootworkFew games | 1.8% | 44.9% | 35.0–55.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 33% | 47.9% | 45.5–50.4% |
| Manaflow Band | 33% | 47.4% | 44.9–49.9% |
| Gathering Storm | 17% | 48.8% | 45.4–52.1% |
| Absolute Focus | 17% | 52.2% | 48.8–55.6% |
| Transcendence | 12% | 51.7% | 47.7–55.8% |
| Arcane Comet | 2.5% | 46.7% | 38.0–55.6% |
| Summon AeryFew games | 1.7% | 51.2% | 40.6–61.7% |
| CelerityFew games | 1.0% | 35.4% | 23.4–49.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 37% | 47.8% | 45.5–50.1% |
| Overgrowth | 35% | 48.4% | 46.0–50.7% |
| Unflinching | 4.6% | 48.7% | 42.2–55.2% |
| Second Wind | 3.8% | 51.7% | 44.4–58.8% |
| Shield BashFew games | 1.3% | 47.6% | 35.8–59.7% |
| DemolishFew games | 0.9% | 29.6% | 18.2–44.2% |
| Grasp of the UndyingFew games | 0.8% | 35.9% | 22.7–51.6% |
| ConditioningFew games | 0.6% | 39.3% | 23.6–57.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Hail of Blades | 6.8% | 50.1% | 44.8–55.5% |
| Cheap Shot | 6.1% | 51.9% | 46.2–57.5% |
| Treasure Hunter | 5.2% | 49.2% | 43.1–55.3% |
| Grisly Mementos | 4.8% | 51.5% | 45.1–57.9% |
| Ultimate Hunter | 4.6% | 48.4% | 41.9–55.0% |
| Sixth Sense | 4.2% | 48.0% | 41.2–54.9% |
| Electrocute | 3.4% | 48.5% | 41.0–56.1% |
| Taste of Blood | 2.8% | 44.9% | 36.8–53.2% |
| Sudden ImpactFew games | 1.7% | 51.2% | 40.7–61.6% |
| Deep WardFew games | 1.3% | 48.4% | 36.6–60.4% |
| Relentless HunterFew games | 0.9% | 63.4% | 48.1–76.4% |
Questions
What keystone do Azir Mid players take on all servers?
Press the Attack, with Sorcery as the secondary tree, is the most played page: 26% of 4,824 games in Master and above, patch 26.21, 49.4% win rate.
What other rune page do Azir Mid players use?
Lethal Tempo with Sorcery: 14% of 4,824 games in Master and above, patch 26.21, 47.4% win rate.
Which stat shards do Azir Mid players pick?
Attack speed, Adaptive force, Health scaling: 50% of 4,824 games in Master and above, patch 26.21, 47.8% win rate.










































