- Win
- 30.5%
- ▼19.5 vs Jungle
- LP a game
- −5.90
- ±1.06
- Games
- 1,290
- a win +21.3 · a loss −17.9
- Pick · Ban
- 0.02 · 15.4%
- as Jungle · any role
Blitzcrank Jungle, patch 26.20: Malignance, Stormsurge, Lich Bane; Glacial Augment + Sorcery; skill order Q > E > W (each the most played of 1,290 games).
Rune pages
InspirationPrimary
SorcerySecondary
ShardsOffense Ability haste 46%Flex Adaptive force 49%Defense Health scaling 77%
Every rune with its win rate47 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Celerity | 28% | 31.2% | 26.6–36.1% |
| Nimbus Cloak | 20% | 32.6% | 27.2–38.5% |
| Axiom Arcanist | 14% | 34.6% | 28.1–41.7% |
| Gathering Storm | 13% | 31.4% | 24.9–38.7% |
| Waterwalking | 9.0% | 31.0% | 23.3–40.0% |
| TranscendenceFew games | 6.6% | 29.4% | 20.8–39.8% |
| Manaflow BandFew games | 3.9% | 22.0% | 12.8–35.2% |
| Absolute FocusFew games | 3.6% | 34.0% | 22.2–48.3% |
| ScorchFew games | 3.4% | 27.3% | 16.4–41.9% |
| Stormraider's SurgeFew games | 1.9% | 28.0% | 14.3–47.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 42% | 30.2% | 26.5–34.1% |
| Ultimate Hunter | 23% | 32.3% | 27.3–37.8% |
| Grisly Mementos | 21% | 28.6% | 23.6–34.2% |
| Hail of Blades | 20% | 27.8% | 22.7–33.6% |
| Treasure Hunter | 17% | 25.1% | 19.8–31.3% |
| Sixth Sense | 16% | 28.7% | 23.0–35.2% |
| Dark Harvest | 15% | 31.1% | 25.1–37.9% |
| Relentless Hunter | 13% | 27.3% | 21.1–34.5% |
| Electrocute | 11% | 27.3% | 20.6–35.3% |
| Deep Ward | 8.5% | 29.4% | 21.6–38.5% |
| Sudden ImpactFew games | 5.6% | 25.0% | 16.4–36.1% |
| Taste of BloodFew games | 4.6% | 23.7% | 14.7–36.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 40% | 31.5% | 27.6–35.6% |
| Biscuit Delivery | 32% | 32.0% | 27.7–36.6% |
| Hextech Flashtraption | 25% | 32.9% | 28.0–38.3% |
| Glacial Augment | 23% | 34.0% | 28.8–39.6% |
| Magical FootwearFew games | 6.4% | 25.6% | 17.4–36.0% |
| Cash BackFew games | 3.5% | 28.9% | 17.7–43.4% |
| Triple TonicFew games | 2.9% | 37.8% | 24.1–53.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 15% | 34.3% | 28.1–41.2% |
| Conditioning | 14% | 34.1% | 27.6–41.2% |
| Aftershock | 12% | 34.2% | 27.2–41.9% |
| Demolish | 11% | 31.9% | 24.9–39.9% |
| Bone Plating | 9.8% | 38.9% | 30.8–47.6% |
| UnflinchingFew games | 7.4% | 39.0% | 29.8–49.0% |
| Font of LifeFew games | 2.0% | 53.9% | 35.5–71.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Alacrity | 20% | 27.0% | 22.0–32.7% |
| Triumph | 16% | 29.3% | 23.5–35.8% |
| Coup de Grace | 15% | 27.3% | 21.5–34.0% |
| Cut DownFew games | 6.4% | 22.0% | 14.4–32.1% |
| Press the AttackFew games | 6.1% | 24.4% | 16.2–34.9% |
| Last StandFew games | 4.7% | 30.0% | 19.9–42.5% |
| Lethal TempoFew games | 4.4% | 33.3% | 22.5–46.3% |
| Legend: HasteFew games | 4.3% | 29.1% | 18.8–42.1% |
| Presence of MindFew games | 2.3% | 30.0% | 16.7–47.9% |
| ConquerorFew games | 1.9% | 37.5% | 21.2–57.3% |
| Absorb LifeFew games | 1.6% | 9.5% | 2.7–28.9% |
Questions
What keystone do Blitzcrank Jungle players take on all servers?
Glacial Augment, with Sorcery as the secondary tree, is the most played page: 16% of 1,290 games in all ranks, patch 26.20, 31.2% win rate.
What other rune page do Blitzcrank Jungle players use?
Dark Harvest with Sorcery: 11% of 1,290 games in all ranks, patch 26.20, 31.6% win rate.
Which stat shards do Blitzcrank Jungle players pick?
Ability haste, Health scaling, Health scaling: 37% of 1,290 games in all ranks, patch 26.20, 32.9% win rate.


















































