- Win
- 30.2%
- ▼19.8 vs Jungle
- LP a game
- −5.70
- ±1.67
- Games
- 490
- a win +20.9 · a loss −17.4
- Pick · Ban
- 0.02 · 12.4%
- as Jungle · any role
Low sample. 490 games, fewer than 1,000. Read these numbers as rough.
Rune pages
InspirationPrimary
SorcerySecondary
ShardsOffense Ability haste 43%Flex Adaptive force 56%Defense Health scaling 84%
Every rune with its win rate35 runes · 5 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Celerity | 28% | 27.4% | 20.6–35.5% |
| Nimbus CloakFew games | 18% | 31.5% | 22.8–41.7% |
| Gathering StormFew games | 18% | 33.3% | 24.3–43.8% |
| Axiom ArcanistFew games | 16% | 32.5% | 23.2–43.4% |
| WaterwalkingFew games | 9.4% | 23.9% | 13.9–37.9% |
| TranscendenceFew games | 5.7% | 17.9% | 7.9–35.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 48% | 29.9% | 24.4–36.1% |
| Ultimate Hunter | 24% | 33.1% | 25.2–41.9% |
| Hail of Blades | 23% | 30.4% | 22.8–39.4% |
| Grisly Mementos | 23% | 25.7% | 18.5–34.4% |
| Treasure Hunter | 21% | 26.7% | 19.1–35.8% |
| Dark HarvestFew games | 17% | 28.1% | 19.5–38.6% |
| Sixth SenseFew games | 16% | 24.7% | 16.4–35.4% |
| Relentless HunterFew games | 12% | 20.7% | 12.3–32.8% |
| Deep WardFew games | 11% | 36.4% | 24.9–49.6% |
| ElectrocuteFew games | 9.4% | 19.6% | 10.7–33.2% |
| Sudden ImpactFew games | 5.7% | 14.3% | 5.7–31.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 38% | 32.1% | 25.8–39.1% |
| Biscuit Delivery | 30% | 34.2% | 27.1–42.2% |
| Hextech Flashtraption | 24% | 35.3% | 27.3–44.2% |
| Glacial Augment | 22% | 35.9% | 27.4–45.3% |
| Magical FootwearFew games | 6.5% | 21.9% | 11.0–38.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| OvergrowthFew games | 14% | 30.0% | 20.5–41.5% |
| ConditioningFew games | 14% | 29.9% | 20.2–41.7% |
| AftershockFew games | 10% | 31.4% | 20.3–45.0% |
| DemolishFew games | 10% | 28.6% | 17.8–42.4% |
| Bone PlatingFew games | 8.8% | 41.9% | 28.4–56.7% |
| UnflinchingFew games | 7.1% | 48.6% | 33.0–64.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 19% | 30.4% | 22.0–40.5% |
| TriumphFew games | 13% | 33.9% | 23.3–46.3% |
| Coup de GraceFew games | 11% | 32.1% | 21.4–45.2% |
| Press the AttackFew games | 7.4% | 25.0% | 13.8–41.1% |
| Cut DownFew games | 6.7% | 27.3% | 15.1–44.2% |
| Last StandFew games | 5.3% | 23.1% | 11.0–42.1% |
| Lethal TempoFew games | 4.3% | 42.9% | 24.5–63.5% |
Questions
What keystone do Blitzcrank Jungle players take on EUW?
Glacial Augment, with Sorcery as the secondary tree, is the most played page: 15% of 490 games in all ranks, patch 26.20, 31.5% win rate.
What other rune page do Blitzcrank Jungle players use?
Dark Harvest with Sorcery: 12% of 490 games in all ranks, patch 26.20, 27.6% win rate.
Which stat shards do Blitzcrank Jungle players pick?
Ability haste, Health scaling, Health scaling: 33% of 490 games in all ranks, patch 26.20, 32.1% win rate.







































