- Win
- 37.2%
- ▼12.8 vs Mid
- LP a game
- −3.30
- ±0.88
- Games
- 1,933
- a win +20.6 · a loss −17.8
- Pick · Ban
- 0.03 · 15.3%
- as Mid · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 46%Flex Adaptive force 69%Defense Health scaling 68%Set taken in 26% of games
Every rune with its win rate41 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap Shot | 61% | 37.3% | 34.6–40.1% |
| Ultimate Hunter | 54% | 37.0% | 34.1–40.0% |
| Grisly Mementos | 40% | 35.4% | 32.1–38.9% |
| Electrocute | 37% | 35.9% | 32.5–39.5% |
| Sixth Sense | 21% | 38.9% | 34.3–43.7% |
| Hail of Blades | 17% | 39.0% | 33.9–44.3% |
| Dark Harvest | 15% | 37.8% | 32.5–43.5% |
| Treasure Hunter | 12% | 36.1% | 30.2–42.4% |
| Deep Ward | 9.6% | 40.5% | 33.7–47.7% |
| Relentless Hunter | 7.9% | 39.5% | 32.1–47.4% |
| Taste of Blood | 7.0% | 38.2% | 30.5–46.6% |
| Sudden Impact | 5.9% | 34.5% | 26.4–43.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 34% | 38.3% | 34.7–42.1% |
| Gathering Storm | 30% | 36.7% | 32.8–40.7% |
| Transcendence | 22% | 38.5% | 34.0–43.3% |
| Manaflow Band | 15% | 36.6% | 31.2–42.3% |
| Celerity | 14% | 35.6% | 30.1–41.6% |
| Scorch | 11% | 34.6% | 28.5–41.4% |
| Nimbus Cloak | 10% | 34.5% | 28.3–41.3% |
| Absolute Focus | 6.3% | 39.3% | 31.1–48.2% |
| Arcane CometFew games | 3.9% | 35.5% | 25.7–46.7% |
| Stormraider's SurgeFew games | 2.5% | 40.8% | 28.2–54.8% |
| WaterwalkingFew games | 1.6% | 45.2% | 29.2–62.2% |
| Deathfire TouchFew games | 1.1% | 50.0% | 30.7–69.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 23% | 36.2% | 31.9–40.7% |
| Biscuit Delivery | 18% | 37.8% | 32.8–43.0% |
| Hextech Flashtraption | 11% | 32.5% | 26.6–39.2% |
| Glacial Augment | 9.5% | 31.2% | 24.9–38.2% |
| Triple TonicFew games | 3.9% | 39.5% | 29.3–50.7% |
| Cash BackFew games | 3.4% | 31.8% | 21.9–43.8% |
| Magical FootwearFew games | 3.3% | 37.5% | 26.7–49.8% |
| First StrikeFew games | 1.0% | 45.0% | 25.8–65.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Demolish | 9.6% | 41.6% | 34.8–48.8% |
| Overgrowth | 9.3% | 39.1% | 32.3–46.4% |
| Conditioning | 8.9% | 42.1% | 35.0–49.6% |
| Bone Plating | 7.5% | 40.3% | 32.6–48.4% |
| Aftershock | 6.7% | 41.1% | 33.0–49.7% |
| UnflinchingFew games | 4.4% | 38.1% | 28.4–48.8% |
| Second WindFew games | 1.9% | 43.2% | 28.7–59.1% |
| Shield BashFew games | 1.6% | 50.0% | 33.2–66.9% |
| RevitalizeFew games | 1.2% | 56.5% | 36.8–74.4% |
Questions
What keystone do Blitzcrank Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 28% of 1,933 games in all ranks, patch 26.20, 35.8% win rate.
What other rune page do Blitzcrank Mid players use?
Dark Harvest with Sorcery: 13% of 1,933 games in all ranks, patch 26.20, 36.7% win rate.
Which stat shards do Blitzcrank Mid players pick?
Adaptive force, Adaptive force, Health scaling: 26% of 1,933 games in all ranks, patch 26.20, 36.4% win rate.












































